8. Splinter Cell Chaos Theory
A Japanese Information Defense Force is formed to help face modern threats. Deemed a violation of international law and of the Japanese Post-War Constitution, Korea and China become outraged.
Secretly, the head of the IDF begins launching information-warfare attacks against Japan and blaming the attacks on North Korea. When the U.S. intervenes, as they are obligated to under Article 9 of the Japanese Post-War Constitution, the U.S. is attacked as well, forcing North Korea to escalate the situation with a pre-emptive invasion of South Korea. As war erupts on the Korean Peninsula, Sam Fisher must thwart the alliance between the Japanese Admiral, a neurotic computer hacker, and the head of an international paramilitary company in order to prevent the rekindling of a massive world war in the Pacific.
The graphics engine supports Pixel Shader 1 and 3, HDR along with other new effects. We used hocbench that offers all benchmarking options through an easy GUI. We used the built-in "Guru3D 2" timedemo and all results are posted below, using SM1.1
The EVGA 7950GT remains on top with 81FPS, the XFX 7950GT second with 77FPS and the PowerColor X1950Pro third with 55 FPS. Splinter Cell - Chaos Theory also supports Shader Model 3.0 that can be enabled easily from within the hocbench software:
SM3.0 offers much better visual details but with a performance hit. Interestingly, the PowerColour X1950Pro shows improved performance is a close, third with 57FPS with no AA/AF. Splinter Cell Chaos Theory doesn't offer AA/AF modes, so we had to enable them from each VGA card's 3D Control panel.
Enabling AA/AF drops performance for all cards, almost... The PowerColor X1950Pro showed good scalability and at 16xAF/4xAA outpaced the XFX 7950GT Silent. At 16xAF/6xAA we had 50FPS, a very good framerate...