6. Tests - Splinter Cell
A Japanese Information Defense Force is formed to help face modern threats. Deemed a violation of international law and of the Japanese Post-War Constitution, Korea and China become outraged.
Secretly, the head of the IDF begins launching information-warfare attacks against Japan and blaming the attacks on North Korea. When the U.S. intervenes, as they are obligated to under Article 9 of the Japanese Post-War Constitution, the U.S. is attacked as well, forcing North Korea to escalate the situation with a pre-emptive invasion of South Korea.
As war erupts on the Korean Peninsula, Sam Fisher must thwart the alliance between the Japanese Admiral, a neurotic computer hacker, and the head of an international paramilitary company in order to prevent the rekindling of a massive world war in the Pacific.
The graphical engine supports Pixel Shader 3 and HDR along with other new effects. We again used hocbench with its GUI. We used the built-in "Guru3D 2" timedemo and all results are posted below:
With SM 1.1 enabled, the 7900GS once again produced the highest framerate with 53.03 FPS.
Enabling SM 3.0, results in a drop of 10 FPS, down to 43.25.
Lastly, after enabling 4x AA and 16x AF, the performance hit is very slight, just 3FPS. The game is still quite playable at 40.56FPS!