Gainward CoolFX 6800 Ultra/2600 Golden Sample
12. Unreal Tournament 2003
Review Pages
2. Test specifications
3. 3DMark 2003
4. Aquamark 3
5. Codecreatures
6. GL Excess
7. Farcry v1.2
8. Painkiller v1.3
9. Hitman: Contracts
10. X2: The Threat
11. Unreal Tournament 2004
12. Unreal Tournament 2003
13. Halo
14. Tomb Raider : Angel of Darkness
15. Farcry Quality
16. Painkiller Quality
17. Unreal Tournament 2004 Quality
18. Overclocking Capabilities
19. Conclusion
Unreal Tournament 2003
In the latest Unreal Tournament series, the player models contain a very high polygonal count. They are extremely detailed from the head to toe and they all look totally different from all the other players. The character animations are the most impressive. From running, jumping, and all the death animations.
Thanks to the new karma psychics system, every death is handled in a different way that corresponds to the surrounding environment. If players are shot with a rocket, they will be on fire, or if they die and are on the edge of a cliff, they will roll down according to the of the cliff-face terrain.
- Unreal Tournament 2003 Benchmark
To test Unreal T. 2003 we used the death-match map dm-antalus with 5 bots. Below you can see the average fps results with the same resolutions and quality settings as used in UT 2004.
No matter how many times I ran the same benchmark with the same settings, the 6800 Ultra kept returning the same, unacceptable for its kind, fps count. Of course, this has nothing to do with the performance of the card but rather it is again the the CPU issue.
Review Pages
2. Test specifications
3. 3DMark 2003
4. Aquamark 3
5. Codecreatures
6. GL Excess
7. Farcry v1.2
8. Painkiller v1.3
9. Hitman: Contracts
10. X2: The Threat
11. Unreal Tournament 2004
12. Unreal Tournament 2003
13. Halo
14. Tomb Raider : Angel of Darkness
15. Farcry Quality
16. Painkiller Quality
17. Unreal Tournament 2004 Quality
18. Overclocking Capabilities
19. Conclusion