Asus AX X800 XT Review
8. Farcry
Review Pages
2. Test System
3. 3D Mark03
4. Aquamark 3
5. Codecreatures
6. GLExcess
7. Doom 3
8. Farcry
9. Unreal Tournament 2004
10. Hitman: Contracts
11. X2: The Threat
12. Halo
13. Tomb Raider : Angel of Darkness
14. Unreal Tournament 2003
15. Anti-Aliasing
16. Anisotropic-Filtering
17. Overclocking
18. Conclusion
You are Jack Carver running your own boat charter business in beautiful Micronesia. With a past best left behind you, you'll be focusing on your present assignment: escorting an ambitious journalist named Valerie Cortez to the Island of Cabatu. It seems like a piece of cake, but you'll soon learn: paradise can be hell.
Farcry is an awesome First Person Shooter (FPS) based on a last generation 3D engine named as CryEngine. Real-time editing, bump-mapping, static lights, network system, integrated physics system, shaders, shadows and a dynamic music system are just some of the state of-the-art features that the CryEngine offers.
A great advantage and strong point of the CryEngine is its physics system which supports character inverse kinematics, vehicles, rigid bodies, liquid, rag doll, cloth and body effects. All physics seem to be very realistic and you never get bored when facing enemies, since character models have multiple animations that blend in believable ways.
With an integrated shader system and a massive terrain which maximizes the view distance to 2km these features make Farcry a perfect action game and also a referable benchmark to speak of.
- Benchmark Settings
We made are own demo with Farcry for benchmarking the VGA cards. For the demo we picked the Fort map and based the character on the top of the mountain where the whole island can been viewed in an unbelievable distance of about 2kilometers. It's really a stressful benchmark for VGA cards since we used the high quality settings for all tests. We were careful not to use many bots because the advanced AI system of the game consumes much CPU power.
The latest patch (1.2) was used for our tests which updates the game's graphics engine to use the Shader model 3.0. Unfortunately this is supported for the 6800 series only.
The resolutions we run the demo on are the following: 1024x768, 1280x1024 and 1600x1200. The first test was committed with Anti Aliasing (AA) and Anisotropic Filtering (AF) features off. In the second test we leveled up AA at 4x and AF at 8x. Keep in mind that this test is the most stressful of our whole game benchmarks series.
With the 1.2 version of Farcry the 3D engine has been updated and supports latest shader model 3.0 giving an even better visual perception in the breathtaking natural enviroment of the game.
Awesome performance for the Asus X800 XT as it managed to outperform even the 6800 Ultra especially at the 1600x1200 resolution. Let's see if the situation remains the same with the quality settings enabled.
Very smooth performance for the X800. There is no problem for the card to render Farcry's requiring engine.
Review Pages
2. Test System
3. 3D Mark03
4. Aquamark 3
5. Codecreatures
6. GLExcess
7. Doom 3
8. Farcry
9. Unreal Tournament 2004
10. Hitman: Contracts
11. X2: The Threat
12. Halo
13. Tomb Raider : Angel of Darkness
14. Unreal Tournament 2003
15. Anti-Aliasing
16. Anisotropic-Filtering
17. Overclocking
18. Conclusion