2. Page 2
Star Wars KOTR2 continues the story 5 years after the events of the first KOTR. The beginning of the story finds you lying unconscious in the deck of a heavily damaged Ebon Hawk. With the help of two druids (who firstly keep you alive and then repair the damages to the Ebon Hawk) you manage to reach Peragus, an asteroid mining colony. You wake up in a medical bay with amnesia.
You don't remember that you are a Jedi, you haven't realized your special abilities… During the story you start to comprehend the nature of your powers and you have to choose between the Light and the Dark side of the Force, a choice which will determine your ensuing actions in the game. The plot is one of the strong points of KOTR2 and its step by step revelation adds a lot to the total atmosphere of the game.
At the start of the game you have to create your character. Every self-respecting RPG must provide an adequate character creation model and fortunately KOTR2 doesn't fail these expectations. While you can choose between only three classes (Jedi Guardian, Jedi Consular or Jedi Sentinel) you can modify almost everything about them. The most important decisions have to do with the selection of the appropriate attributes (you have to distribute 30 points between strength, dexterity, constitution, wisdom, intelligence and charisma), skills (varying from computer use to persuade), and feats (later, as you proceed through the game, you will also gain Jedi powers).
Although the character creation procedure looks complex, in fact it isn't. The experienced RPG players won't face any problems. For the rest, Obsidian has very prudently provided a button which recommends the ideal characteristics for each class (very useful feature since it doesn't discourage the beginner). Moreover, the game's prologue (all your actions from the beginning until you reach Peragus) gives additional help. While you can skip this part, this small tutorial helps you to familiarize yourself with KOTR2.
Some Star Wars KOTR2 screenshots