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Ray Tracing Benchmark Coming to 3DMark

Ray Tracing Benchmark Coming to 3DMark

GPUs Nov 30,2018 0

A new ray tracing benchmark will be coming to 3DMark in January 2019.

3DMark Port Royal will be the first dedicated real-time ray tracing benchmark for gamers. It can be used to test and compare the real-time ray tracing performance of any graphics card that supports Microsoft DirectX Raytracing.

Real-time ray tracing promises to bring new levels of realism to in-game graphics. Port Royal uses DirectX Raytracing to enhance reflections, shadows, and other effects that are difficult to achieve with traditional rendering techniques.

As well as benchmarking performance, 3DMark Port Royal is an practical example of what to expect from ray tracing in upcoming games— ray tracing effects running in real-time at reasonable frame rates at 2560 × 1440 resolution.

3DMark Port Royal was developed with input from AMD, Intel, NVIDIA, and other technology companies.

Port Royal will run on any graphics card with drivers that support DirectX Raytracing. As with any new technology, there are limited options for early adopters, but more cards are expected to get DirectX Raytracing support in 2019.

The benchmark will be released to the public in January 2019.

Tags: ray tracing3D MarkBenchmarks
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