Breaking News

Hollyland Launches Pyro 7 Ultra, an All-in-One Wireless Monitoring System for Professional Film Production ADATA Powers AI Servers, Edge Systems and Intelligent Applications with Enterprise Memory and Storage Acer Expands Gaming Handheld Portfolio with Predator Atlas 7 Sony Expands its ULT POWER SOUND series Lineup with 3 New Bass-Powered Speakers Sonos Introduces Sonos 27, the Next Generation of Its Audio Operating System

logo

  • Share Us
    • Facebook
    • Twitter
  • Home
  • Home
  • News
  • Reviews
  • Essays
  • About
    • Submit News

    • Contact Us
    • Privacy

    • Promotion
    • Advertise

    • RSS Feed

Search form

AMD Announces Real-Time Ray Tracing For ProRender Rendering Engine and Radeon GPU Profiler 1.2

AMD Announces Real-Time Ray Tracing For ProRender Rendering Engine and Radeon GPU Profiler 1.2

GPUs Mar 20,2018 0

AMD announced real-time ray tracing support for the company's ProRender rendering engine, and Radeon GPU Profiler 1.2.

Though Microsoft's DirectX Raytracing (DXR) API and NVIDIA's DXR backend "RTX Technology" were announced yesterday as well, the new ProRender functionality appears to be focused on game and graphical development as opposed to an initiative angled for real-time ray tracing in shipping games.

The Radeon ProRender supports real-time GPU acceleration of ray tracing techniques mixed with traditional rasterization based rendering.
According to the company, this new process fuses the speed of rasterization with the physically-based realism. At a high level, the process achieves these results by using rasterization to draw basic structures and surfaces before a ray tracing process is used to compute advanced light-effects like reflections, shadows and transparency. The flexibility of the process allows users to decide when these advanced light effects are actually necessary and add noticeable new dimensions of realism to their renders.

The differences between rasterization and ray tracing at a computational level have made the combination of these processes a desirable but difficult problem discussed more often in academic papers than practical application.

According to AMD, professional users of this new process will be able to achieve far faster render times for their projects saving time and system resources for 3D projects of any scale. Game developers will also be able to achieve a greater degree of photorealism without sacrificing the high frame rates required for smooth real-time onscreen animation. Like many of the other open source tools available from GPUOpen, real-time ray tracing will give users more control over the development process unlocking even more performance from your GPU.

Access to real-time ray-tracing will be made available to AMD partners. More information about the process will be provided in AMD's session with Takahiro Harada at GDC on March 21.

Tags: ray tracing
Previous Post
Samsung Introduces 8TB PM883 SATA SSD For Datacenters
Next Post
Microsoft Promises to Make Windows 10 Update Faster to Install

Related Posts

  • Arm Is RTX ON! World’s Most Widely Used CPU Architecture Meets Real-Time Ray Tracing, DLSS

  • Microsoft's DirectX 12 Ultimate Standardizes Technologies Introduced in Nvidia's GeForce RTX Graphics Cards

  • Khronos Group Releases Vulkan Ray Tracing

  • NVIDIA to Bring Ray Tracing Upgrade to More Older Games

  • Intel Does Not Confirm Upcoming Discrete Xe GPUs Will Support Ray Tracing

  • Microsoft, Nvidia to Bring Ray Tracing Graphics to Minecraft

  • SIGGRAPH: NVIDIA Announces New RTX Studio Laptops, Brings Ray Tracing, AI to Creatives

  • Games That Support Ray Tracing at E3

Latest News

Hollyland Launches Pyro 7 Ultra, an All-in-One Wireless Monitoring System for Professional Film Production
Cameras

Hollyland Launches Pyro 7 Ultra, an All-in-One Wireless Monitoring System for Professional Film Production

ADATA Powers AI Servers, Edge Systems and Intelligent Applications with Enterprise Memory and Storage
Enterprise & IT

ADATA Powers AI Servers, Edge Systems and Intelligent Applications with Enterprise Memory and Storage

Acer Expands Gaming Handheld Portfolio with Predator Atlas 7
Gaming

Acer Expands Gaming Handheld Portfolio with Predator Atlas 7

Sony Expands its ULT POWER SOUND series Lineup with 3 New Bass-Powered Speakers
Consumer Electronics

Sony Expands its ULT POWER SOUND series Lineup with 3 New Bass-Powered Speakers

Sonos Introduces Sonos 27, the Next Generation of Its Audio Operating System
Consumer Electronics

Sonos Introduces Sonos 27, the Next Generation of Its Audio Operating System

Popular Reviews

Endorfy Thock V2 Wireless Keyboard

Endorfy Thock V2 Wireless Keyboard

be quiet! Pure Loop 3 280mm

be quiet! Pure Loop 3 280mm

The Quiet Technology Behind the Spin

The Quiet Technology Behind the Spin

SoundPeats Cove Pro

SoundPeats Cove Pro

Akaso Brave 8 Lite

Akaso Brave 8 Lite

Kioxia Exceria Plus G3 512GB microSD

Kioxia Exceria Plus G3 512GB microSD

be quiet! Dark Perk Mice

be quiet! Dark Perk Mice

SoundPeats C30

SoundPeats C30

Main menu

  • Home
  • News
  • Reviews
  • Essays
  • About
    • Submit News

    • Contact Us
    • Privacy

    • Promotion
    • Advertise

    • RSS Feed
  • About
  • Privacy
  • Contact Us
  • Promotional Opportunities @ CdrInfo.com
  • Advertise on out site
  • Submit your News to our site
  • RSS Feed