PlayStation 5 is finally getting the promised VRR (Variable Refresh Rate) feature for smoother gameplay with lower lag this week with a new software update this week. Sony states "...We’re excited to announce that Variable Refresh Rate (VRR) support will start rolling out globally to PS5 players this week. On HDMI 2.1 VRR-compatible TVs and PC monitors, VRR dynamically syncs the refresh rate of the display to the PS5 console’s graphical output. This enhances visual performance for PS5 games by minimizing or eliminating visual artifacts, such as frame pacing issues and screen tearing. Gameplay in many PS5 titles feels smoother as scenes render seamlessly, graphics look crisper, and input lag is reduced," said Hideaki Nishino, Senior Vice President, Platform Experience, SIE
VRR will automatically be enabled for several games. The following PS5 games will receive game patches to enable VRR "in the coming weeks":
Call of Duty: Vanguard
Call of Duty: Black Ops Cold War
Devil May Cry 5 Special Edition
Marvel’s Spider-Man Remastered
Marvel’s Spider-Man: Miles Morales
Ratchet & Clank: Rift Apart
Resident Evil Village
Tiny Tina’s Wonderlands
Tom Clancy’s Rainbow Six Siege
Tribes of Midgard
VRR will automatically be enabled for all supported games if VRR is set to 'Automatic' (default option) under 'Screen and Video'. In addition, users can manually enable 'Apply to Unsupported Games' to make VRR apply universally for games. This may result "in any unexpected visual effects", according to Sony.
To benefit from VRR your PlayStation 5 console must be connected to a HDMI 2.1 VRR compatible TV or PC monitor. Sony has not implemented support for AMD FreeSync or Nvidia G-Sync.