NVIDIA Quadro GV100 GPU Announced for the Age of Deep Learning
In his keynote address at the GPU Technology Conference today, NVIDIA founder and CEO Jensen Huang unveiled the new Volta-based Quadro GV100, and described...
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In his keynote address at the GPU Technology Conference today, NVIDIA founder and CEO Jensen Huang unveiled the new Volta-based Quadro GV100, and described...
Microsoft started the Game Developers Conference this year by announcing DirectX Raytracing, and Futuremark followed with a presentation of their own work...
Imagination Technologies has released a new version of PVRTune, the PowerVR GPU performance analysis tool which provides developers with a deep level of information...
AMD announced real-time ray tracing support for the company's ProRender rendering engine, and Radeon GPU Profiler 1.2.
Though Microsoft's DirectX Raytracing (DXR) API...
At GDC 2018 on Monday, Microsoft introduced a new "DirectX Raytracing" (DXR) feature for Windows 10's DirectX 12 graphics API, a rendering technique that...
On Monday 19th March, the Game Developer Conference 2018 will open its doors, and Imagination Technologies will unveil two new products aimed at developers...
The Khronos Group has released the Vulkan 1.1 and SPIR-V 1.3 specifications.
Version 1.1 expands Vulkan's core functionality with developer-requested features, such as...
AMD released Radeon Software Adrenalin Edition 18.3.1 with support for Project ReSX ("Radeon eSports Experience"), which optimizes the performance of some of the most...
The overall GPU shipments in the fourth quarter of 2017 decreased -1.5% from last quarter following normal seasonal shipments, Jon Peddie Research firm reports....
Valve, LunarG, and The Brenwill Workshop join forces with Khronos to release open source SDKs and runtime libraries that will enable Vulkan applications to...