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Home > Hardware Reviews > Games

Friday, May 06, 2005
Star Wars Knights of the Old Republic II

4. Page 4

 

The storyline of the game is beautifully maintained from both plot and quest variety. During the game you will experience many inversions which will make you wonder how clear the motives of your companions are and how selfless their behavior is. The great number of quests and sub-quests also helps to reveal the mystery behind your main character. A very positive feature of KOTR2 is the alternatives available for completing a mission (i.e. you can either blast a door or you can find the security code). The game rewards thinking instead of brute force and this distinguishes it from hack 'n' slash games and gives to it a real role playing character. The exploit of both quests and story comes with the form of very beautiful cut scenes.

The game involves a vast array of items (med packs, antidotes, armors, etc) and weapons (from blasters to the ultimate Jedi weapon, the light saber) which will aid you significantly in your quest. Both items and weapons can be upgraded at the proper locations. Workbench can be used to amplify the damage of the rifles, to upgrade the melee of weapons and to increase the protection provided from armors, while the lab can provide you with the means to create a variety of items from adrenaline stimulants to sonic mines.

Another way to build up your arsenal and to increase your med pack stock is to pay a visit to the local merchant in each town. This option gives you the opportunity to sell some of the items you don't need and to increase your amount of money. A visit to a town also offers you the chance to play some of the in-game mini games which sometimes are related to quests. Pazaak looks like a Star Wars version of black jack while the swoop racing reminds us of an old game from LucasArts, Star Wars Racer.

Some Star Wars KOTR2 screenshots




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