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Tuesday, November 30, 2010
AMD Reveals the Radeon HD 6300M and 6500M series


AMD has launched its Radeon HD 6300M and 6500M series of mobile GPUs.

The Radeon HD 6300M replaces the Mobility Radeon HD 5400 and the Radeon HD 6500M replaces the Mobility Radeon HD 5600/5700 series.

The HD 6300M features 80 Stream Processing Units, 8 Texture Units, 16 Z/Stencil ROP Units and 4 Color ROP Units. performance specifications include an engine clock speed of 500-750 MHz and a memory clock speed of 800-900 MHz. The GPU also supports Blu-ray 3D, HDMI 1.4a, OpenGL 4.1, OpenCL 1.1 and AMD's 12x multi-sample anti-aliasing.

The HD 6500M has 400 Stream Processing Units, 20 Texture Units, * 32 Z/Stencil ROP Units and 8 Color ROP Units. Its engine clock is set to 500-650 MHz and its memory topping out at 900MHz.

Specifications:

AMD Radeon HD 6500M


- 400 Stream Processing Units
- 20 Texture Units
- 32 Z/Stencil ROP Units
- 8 Color ROP Units
- GDDR5/DDR3 memory interface
- PCI Express 2.1 x16 bus interface

- "Eye-Definition" graphics
- DirectX 11 support

- Up to 24x multi-sample and super-sample anti-aliasing modes
- Adaptive anti-aliasing
- Morphological anti-aliasing (MLAA)
- 16x angle independent anisotropic texture filtering
- 128-bit floating point HDR rendering
- AMD Eyefinity multi-display technology
- AMD CrossFireX multi-GPU technology
- AMD EyeSpeed visual acceleration
- UVD 2 dedicated video playback accelerator
- AMD HD3D technology

- Dual-link DVI with HDCP
- DisplayPort 1.1
- HDMI 1.4a with Stereoscopic 3D Frame Packing Format, Deep Color, xvYCC wide gamut support, and high bit-rate audio
- VGA

- Integrated HD audio controller (Output protected high bit rate 7.1 channel surround sound over HDMI with no additional cables required), Supports AC-3, AAC, Dolby TrueHD and DTS Master Audio formats

* Engine clock speed: 500-650 MHz
* Processing power (single precision): 400-520 GigaFLOPS
* Polygon throughput: 500-650M polygons/sec
* Data fetch rate (32-bit): 40-52 billion fetches/sec
* Texel fill rate (bilinear filtered): 10-13 Gigatexels/sec
* Pixel fill rate: 4-5.2 Gigapixels/sec
* Anti-aliased pixel fill rate: 16-20.8 Gigasamples/sec
* Memory clock speed: 900 MHz GDDR5 or DDR3
* Memory data rate: 3.6 Gbps (GDDR5) or 1.8 Gbps (DDR3)
* Memory bandwidth: 57.6 GB/sec (GDDR5) or 28.8 GB/sec (DDR3)

AMD Radeon HD 6300M

- 80 Stream Processing Units
- 8 Texture Units
- 16 Z/Stencil ROP Units
- 4 Color ROP Units

- DDR3 memory interface
- PCI Express 2.1 x16 bus interface

- "Eye-Definition" graphics
- DirectX 11 support

- Up to 12x multi-sample and super-sample anti-aliasing modes
- Adaptive anti-aliasing
- Morphological anti-aliasing (MLAA)
- 16x angle independent anisotropic texture filtering
- 128-bit floating point HDR rendering
- AMD Eyefinity multi-display technology
- AMD CrossFireX multi-GPU technology
- AMD EyeSpeed visual acceleration
- UVD 2 dedicated video playback accelerator
- AMD HD3D technology

- Dual-link DVI with HDCP
- DisplayPort 1.1
- HDMI 1.4a with Stereoscopic 3D Frame Packing Format, Deep Color, xvYCC wide gamut support, and high bit-rate audio
- VGA

- Integrated HD audio controller (Output protected high bit rate 7.1 channel surround sound over HDMI with no additional cables required), Supports AC-3, AAC, Dolby TrueHD and DTS Master Audio formats

* Engine clock speed: 500-750 MHz
* Processing power (single precision): 80-120 GigaFLOPS
* Polygon throughput: 125-187.5M polygons/sec
* Data fetch rate (32-bit): 16-24 billion fetches/sec
* Texel fill rate (bilinear filtered): 4-6 Gigatexels/sec
* Pixel fill rate: 2-3 Gigapixels/sec
* Anti-aliased pixel fill rate: 8-12 Gigasamples/sec
* Memory clock speed: 800-900 MHz
* Memory data rate: 1.6-1.8 Gbps
* Memory bandwidth: 12.8-14.4 GB/sec
* Memory bandwidth: 57.6 GB/sec (GDDR5) or 28.8 GB/sec (DDR3)


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