Sony's PlayStation 3 game console to be released on November 11, 2006, is equipped with the Emotion Engine (EE) microprocessor and the Graphics Synthesizer (GS) drawing circuit developed for the preceding "PlayStation 2" (PS2), Ken Kutaragi, President and Group CEO of Sony Computer Entertainment (SCE), revealed in an interview with Japanese Nikkei Electronics publication.
Sony has so far set out the principle to secure the PS3's compatibility with the PS2 using an emulator that works on the new Cell processor. Sony decided to mount the EE and GS on the PS3 to guarantee operation of certain game titles, which do not use the library recommended by the company.
The number of PS2 game title names reaches a total of 8,181 across the
world as for September 30, 2006. It is uncertain if the emulator can support all of
them. Meanwhile, the first-generation PS3 embedded with the EE and GS may get a
premium among certain consumers.