Saturday, October 25, 2014
Submit your own News for
inclusion in our Site.
Click here...
Breaking News
Internet Explorer 11 Toolkit Allows Enterprise Admins "Spy" On Their Employees
FCC Says Airwave Auction To Delay Until 2016
HP Broadens Moonshot Portfolio With Intel-powered Models
Microsoft To Keep Nokia Brand For Low-end Smartphones
LG Introduces Its First Octa-Core Application Processor
Cloud and Surface 3 Drive Microsoft's Revenue
Micron Urges Investors To Reject TRC Capital's Unsolicited Tender Offer
Facebook Returns To Chat Roots With Rooms App
Active Discussions
Copied dvd's say blank in computer only
How to generate lots of different CDs quickly
Yamaha CRW-F1UX
help questions structure DVDR
Made video, won't play back easily
Questions durability monitor LCD
Questions fungus CD/DVD Media, Some expert engineer in optical media can help me?
CD, DVD and Blu-ray burning for Android in development
 Home > News > Games > Microso...
Last 7 Days News : SU MO TU WE TH FR SA All News

Thursday, June 16, 2005
Microsoft - NVidia to Work on Xbox 360 Backward Compatibility

Microsoft has signed a deal with NVIDIA to license the company's technology in order to enable backwards compatibility in the Xbox 360, which uses an ATI graphics chipset.

The ATI chipset is natively incompatible with Xbox titles.

The question of how to get Xbox 360 - which uses a radically different architecture to the Xbox - to play Xbox titles has been a major problem for Microsoft, and it's rumoured that backwards compatibility wasn't actually part of the original specification of the console.

Indeed, it wasn't even confirmed that the system would be able to play Xbox games until E3 this year, when Microsoft announced that "best-selling" Xbox titles would work on the Xbox 360 - a curious piece of double-speak which the software giant refused to clarify fully.

Following the announcement, sources close to the company indicated that a form of recompilation (known as "transcompilation") would be required to make Xbox games work on the 360, with the resulting patched executables being shipped on the system's hard drive for certain popular games, and patched versions of other games gradually being added over the Xbox Live network.

Speaking to at the time, Microsoft Xbox PR manager Michael Wolf denied that games would need to be recompiled, and assured us that the company had no intention of charging for updates to the backward compatibility service. However, he refused to answer further questions about how the process will work.

Now a report on US website 1up confirms that Microsoft has in fact licensed parts of NVIDIA's technology from the Xbox to allow it to emulate the chipset in Xbox 360, a deal which will see Microsoft continuing to make payments to NVIDIA for several years.

The company apparently plans to emulate the Xbox' Intel CPU on the 360's multiple IBM PowerPC cores, and will now be able to emulate the NVIDIA chip to some extent on the ATI graphics chip in the 360 - but it would appear that many games will still not work without some modification.

Patches for some popular games - or "emulation profiles" - will ship on the Xbox hard drive, and those games will as a result work out of the box. Microsoft is expected to work to get emulation working for other games over time, and will distribute further emulation profiles over the Xbox Live service.

What's not clear is how users without Xbox Live access - around 90 per cent of users on the current generation Xbox, for reference - will be able to update those profiles, and whether Microsoft will ever get the full range of Xbox software working on the new console.

First Opera 8 upgrade Released        All News        Microsoft Wins Industry Supporter in court Fight vs EU
UMD Format Approved by ECMA     Games News      Nintendo Revolution Specs Hit the Net

Get RSS feed Easy Print E-Mail this Message

Related News
Microsoft Discontinues Xbox LIVE for Original Xbox Games
Microsoft Switches Japan Xbox Chief, not Strategy
Windows Update to Support Xbox
XBox 360 Prototypes Stolen
EA Announces Lineup of Xbox 360 Launch Titles
Xbox 360 Region Lock Confirmed
Microsoft Updates Xbox Live Fee
Sony Slams Microsoft Over Two Versions of Xbox 360
Microsoft Discloses XBOX 360 Architecture
Celestica, Flextronics, and Wistron will produce the Xbox 360
Playstation 3 Tops Japanese Interest
Xbox 360 games backwards compatibility explained

Most Popular News
Home | News | All News | Reviews | Articles | Guides | Download | Expert Area | Forum | Site Info
Site best viewed at 1024x768+ - CDRINFO.COM 1998-2014 - All rights reserved -
Privacy policy - Contact Us .