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Wednesday, June 27, 2007
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There are a few ways in which you could characterise Overlord. You could call it a fantasy RPG with a difference. You could get technical and call it a strategy/action RPG hybrid. You could talk influences and describe it as Pikimin meets Dungeon Keeper meets Fable. Perhaps, however, it's best to just say this: it's the game that makes you feel good about doing bad.
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