Date: 26.August.2004 
----- 

Instructions for viavga_dm1: 
----------------------------
Unzip the viavga_dm1.pk4 file to wherever your doom3\base folder is.
To enter the map use the in-game multiplayer map menu, where viavga_dm1 should be listed. 


Information:
------------
Title                   : viavga_dm1
Filename                : viavga_dm1.pk3
Author                  : Josh Holmes (Borg)
Email Address           : borg@viavga.com
Additional credits	: id Software for making such a cool game and their generosity in making the engine and assets available for editing. I just love this new editor! The realtime preview feature kicks mucho ass. 
			: VIA Technologies, for supplying me with hardware capable of playing and editing Doom 3.  		

Gameplay Specifics:
-------------------
viavga_dm1 is the first of several Doom 3 DM maps I have planned and following versions will explore other sfx available in the new engine and will likely be influenced based on feedback from this map.
Features: Exploding barrels (no respawn, immediate explode) and exploding gas tanks (no respawn, 1 second explode), some shootable lights (hanging fluro tubes) deathtrap squisher tunnel (near BFG) that can be activated by 2 nearby switches. Various scattered weapons (all multiplayer weapons featured) and ammo, 1 megahealth powerup and 1 invisibility powerup. Beware the lava :D 


Construction:
-------------
Editor(s) used          : DoomRadiant 
Build time		: 12 days approx (120 hours)
Dmap time		: 11 seconds
                       

