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Thursday, June 5, 2014
NVIDIA GameWorks To Enhance Assassin?s Creed Unity, Far Cry 4, The Crew & Tom Clancy's The Division
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Ubisoft's in Assassin's Creed Unity, Far Cry 4, The Crew, and Tom Clancy's The Division are being enhanced with the latest NVIDIA GameWorks technologies, like NVIDIA PhysX, NVIDIA HBAO+ Ambient Occlusion, and NVIDIA TXAA Anti-Aliasing.
Nvidia and Ubisoft had also worked for the development of Assassins Creed IV: Black Flag, Tom Clancy's Splinter Cell Blacklist, and Watch Dogs game titles, which were enhanced with a variety of effects. For example, in Assassins Creed IV: Black Flag, GPU accelerated NVIDIA PhysX effects, NVIDIA HBAO+ Ambient Occlusion, NVIDIA TXAA Anti-Aliasing, NVIDIA Percentage Closer Soft Shadows, and NVIDIA DirectX 11 God Rays combined to create the definitive edition of 2013's open-world pirate-action game.
Assassin's Creed Unity, Far Cry 4, and The Crew are currently scheduled for Quarter 3 and Quarter 4 releases.
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