Saturday, August 30, 2014
Search
  
Submit your own News for
inclusion in our Site.
Click here...
Breaking News
Intel Hopes To Improve Its Mobile Business With Ex-Qualcomm exec
Kingston HyperX Demos DDR4 Memory at PAX Prime
Corsair and ASUS Fastest DDR4 Memory Kit
Intel Unleashes its First 8-Core Desktop Processor For Gaming
Samsung Partners with Nike On Running App
Samsung Applied for Samsung Quantum Dot TV Trademark
New iPhones Expected at Sept. 9 Event
Google Tests Drones For Delivery Of Goods
Active Discussions
help questions structure DVDR
Made video, won't play back easily
Questions durability monitor LCD
Questions fungus CD/DVD Media, Some expert engineer in optical media can help me?
CD, DVD and Blu-ray burning for Android in development
IBM supercharges Power servers with graphics chips
Werner Vogels: four cloud computing trends for 2014
Video editing software.
 Home > News > Games > Video G...
Last 7 Days News : SU MO TU WE TH FR SA All News

Wednesday, August 01, 2012
Video Games Industry Driven by Online as Digital Delivery Comes to the Fore


The video games industry across the USA and Western Europe will witness steady growth through to 2015, reaching $15.7 billion and €10.2 billion respectively in total retail value, according to a report from Futuresource Consulting.

Across both regions, the packaged games market will start to witness a slow decline in value throughout the forecast period, but this decline will be offset by the growth in online and mobile gaming with online being most significant. show more/less

The rise in online gaming is spreading the popularity of gaming as an activity across a wider demographic, driven by the adoption of free app based games, casual online games and gaming subscription services. This is impacting negatively on consumer spend in the traditional packaged games sector, with a 15% and 12% decline expected in 2012 in the USA and Western Europe respectively as current consoles mature and smartphone, tablet and online gaming continue to gain in prominence. However, gaming hardware and content manufacturers are provided with a lucrative opportunity to generate revenue streams and reduce customer churn by delivering enhanced subscriptions and downloadable content to subscribers.

The retail value of online games is expected to hit $6 billion in 2015 in the USA, a rise from $3 billion in 2011, and in Western Europe value is expected to reach €3 billion in 2015, rising from €1.5 billion in 2011.

Growth in mobile gaming has been triggered by the widespread adoption of tablets and smartphones driving momentum in app-based, assisted by strong franchises supporting multiple operating systems, low prices and availability of free titles. However, this is negatively impacting the handheld gaming market and distracting casual gamers away from consoles.

Browser and social network based games are driving growth in PC online gaming and although they are often free, they can also support micropayments. Advanced PC-based services including Steam are also becoming popular, with multiplatform capabilities seen as a major growth area.

The anticipated launch of new consoles, including Sony Playstation 4, Microsoft Xbox 720 and Nintendo Wii U in late 2012 and late 2013 are expected to support packaged media and will provide a much-needed boost for console manufacturers and publishers alike, with the industry hoping to attract lapsed users and provide a brief reprise for packaged games. However, a slow decline will follow as few users will replace existing devices as gaming needs are increasingly being satisfied with non-dedicated gaming products, and digital delivery begins to fulfil the role of catalogue sales.

AAA titles will be key to maintaining packaged gaming revenues in the short-term as these are currently difficult to replicate in the digital environment. However, from 2015 onwards full games downloads will start to cannibalise packaged games sales as the market continues to be impacted by the contraction at retail as shelf space is reduced.


Previous
Next
Updated Amazon Cloud Player Includes New Scan and Match Technology        All News        Google To Delay Nexus Q Gadget
Electronic Arts Sues Zynga For Copying 'The Sims Social' Game     Games News      Ubisoft To Fix Security Hole Exposed By Games' Plug-in

Get RSS feed Easy Print E-Mail this Message

Related News
Updates To Xbox One Bring More Social Features, New Ways To Watch TV
New Xbox Bundles Announced at Gamescom
China Telecom to Offer The Xbox One System
Microsoft Outlines What's Next on Xbox One
Xbox One Sales More Than Double with New Controller-Free Bundle
Xbox One Special Edition Armed Forces Wireless Controller and Stereo Headset Coming In October
Xbox One Achievements Coming Soon to Xbox.com
New Game Consoles are Reenergizing the Video Game Market, Shows Gaming Study
Microsoft At E3 2014 - Games Madness
Sony And Microsoft On The E3 2014 Battlefield
Now You Can Use Your Xbox One Controller On Your PC
Twitter, Vine, HBO GO, And Many More Apps Coming to Xbox

Most Popular News
 
Home | News | All News | Reviews | Articles | Guides | Download | Expert Area | Forum | Site Info
Site best viewed at 1024x768+ - CDRINFO.COM 1998-2014 - All rights reserved -
Privacy policy - Contact Us .