- Crysis Warhead (DirectX9, DirectX10)
We proceed to the "Crysis Warhead" game, which supports both DirectX9 and DirectX10 rendering modes. The popular game is still the toughest game in our benchmark suite. Below are the test results from all the possible resolutions the anti-aliasing (AA) disabled.
We compared the the Inno3D GT 430 and the Gigabyte GT 430 (OC). Under DX9, expect no more than a 2 FPS gain over the Inno3D GT 430, mainly at resolutions lower than 1920 x 1200 and under the "Performance" quality settings.
Under the DX10 shaders, any difference between the stock GT 430 and Gigabyte's GV-N430OC-1G are almost ironed out, with the Gigabyte's increased clocks to offer just 1~2 more FPS:
Not surprisingly, we have to turn our settings way down even at 1680 to get a playable frame rate and of course, setting the quality any higher than the "Performance" level not advised, especially for resolutions higher than 1280 x 1024.
- Company Of Heroes v1.71 (DirectX 10)
The "Company Of Heroes" is a popular action/strategy game with many funs around the world. The game was the first ever to utilize DirectX10 and features great in-game physics. For this test, we used the maximum quality settings and measured the performance (FPS) of each card.
At 1280 x 1024, the Gigabyte GV-N430OC-1G gave ~3 FPS more than the Inno3D GT 430, and also matched the performance of the rival AMD Radeon HD5770 series. Gigabyte's card was also 10 FPS faster than the Nvidia GT 240 series. Gigabyte's overclocking worked well here:
However, the resolution of 1680 x 1050 was more demanding for the Gigabyte GV-N430OC-1G card as it couldn't offer any higher FPS than the stock GT 430 (Inno3D) and the HD 5770 took a clear lead. on the other hand, it remained above the GT 240:
It is obvious that if you are playing the game at 1920 x 1200, you should better look to more powerful cards than the Gigabyte GV-N430OC-1G , the GT 430 or the GT 240 series: