- Testbed DirectX9
For all the tests we used the default settings of3DMark05 as following:
Again we left all the default settings:
- Testbed DirectX10
We used the three built-in "Performance" and "Extreme" benchmarks in various resolutions.
- Company Of Heroes (v1.7.1)
We used the built-in benchmark with all the details maxed out.
We used the hocbench Crysis benchmark tool for three resolutions, 1280x1024, 1680x1050 and finally 1920x1200. We run the benchmark software with the details set at both "High" and "Very High" in order to find out at which resolution the game is playable.
We used the FRAMEBuffer benchmark tool for three resolutions, 1280x1024, 1680x1050 and finally 1920x1200. All the possible quality levels were set in order to get an idea of what the graphics card offer in various resolutions.
We maxed out all the visual details, including 4x AA Multisampling and of course 16x AF. We used FRAPS to record the game-in experience after recording a two minutes runout.