- Testbed DirectX9
For all the test results we used the default settings of 3DMark05 as following:

Again we left all settings in default:

For all tests, we used the retail version with the v1.08 patch
applied. We maxed all details for processor and we disabled Soft
Shadows. AA/AF were set accordingly to each test.

We used the retail version with the v1.2.0 patch applied. For all tests we used hocbench with Guru3D timedemo

- Company Of Heroes (v1.7.1)
COF offers a build-in benchmark that was used to measure the
performance of each graphic card. All visual quality settings are maxed
out:

- Lost Planet: Extreme Condition DX9 Demo
In order to benchmark graphic cards, we used the Demo version that
includes a "Performance Test" function. There are two test results from
two different animated courses that being reported as "Snow" and
"Cave":

We used the following visual settings for all tests:

- Unreal Tournament III Demo
We set maximum details under game preferences:

and used the Unreal Tournament III benchmark utility to measure the
performance of each graphic card in several timedemo. Note that
bSmoothFrameRate was set to FALSE to disable frame-rate
smoothing/ limiting.:


We used the build-in benchmark and set all details are set to HIGH
- Testbed DirectX10
- Company Of Heroes (v1.7.1)

- Lost Planet: Extreme Condition DX10 Demo

We used the build-in benchmark and we maxed out shadow details.

