Saturday, October 10, 2015
Most Popular
Hardware Reviews
Graphics Cards
WEB Reviews
Seagate Enterprise Capacity 3.5 V.3 4TB SAS 6Gb/s HDD Review
OCZ Vector 256GB SSD Review @ Custom PC Review
Gigabyte F2A85XM-D3H
NZXT Phantom 630
Auvio Bluetooth Portable Speaker Review
Corsair H90 CPU Cooler Review
BIOSTAR Hi-Fi Z77X (Intel Z77) Motherboard Review
Noctua NH-L9i Cooler Review on Technic3D
Breaking News
ITC Says Samsung Did Not infringe Nvidia's Patents
Firefox To Switch Away From Plugins
ARCHOS and Sikur Ensure Your Privacy with GranitePhone
Apple Removes Apps From Online Store
PC Shipments Kept Falling In 3Q
Apple Says Battery Tests For iPhone 6s Lineup May Be Misleading
Qualcomm Showcases 24-core Server Chip
AT&T Customers Allowed To Make Calls Over Wi-Fi
Home > Hardware Reviews > Graphics Cards

Tuesday, November 13, 2007
Gigabyte GV-NX86S256H

3. TestBed DX9, DX10

- Testbed DirectX9

  • 3D Mark 05 (v1.2.0)

For all the test results we used the default settings of 3DMark05 as following:

  • 3D Mark 06 (v1.1.0)

Again we left all settings in default:

  • F.E.A.R (v1.08)

For all tests, we used the retail version with the v1.08 patch applied. We maxed all details for processor and we disabled Soft Shadows. AA/AF were set accordingly to each test.

  • Prey (v1.2.0)

We used the retail version with the v1.2.0 patch applied. For all tests we used hocbench with Guru3D timedemo

  • Half Life 2: Episode 2

  • Company Of Heroes (v1.7.1)

COF offers a build-in benchmark that was used to measure the performance of each graphic card. All visual quality settings are maxed out:

  • Lost Planet: Extreme Condition DX9 Demo

In order to benchmark graphic cards, we used the Demo version that includes a "Performance Test" function. There are two test results from two different animated courses that being reported as "Snow" and "Cave":

We used the following visual settings for all tests:

  • Unreal Tournament III Demo

We set maximum details under game preferences:

and used the Unreal Tournament III benchmark utility to measure the performance of each graphic card in several timedemo. Note that bSmoothFrameRate  was set to FALSE to disable frame-rate smoothing/ limiting.:

  • Crysis Demo

We used the build-in benchmark and set all details are set to HIGH

- Testbed DirectX10

  • Company Of Heroes (v1.7.1)

  • Lost Planet: Extreme Condition DX10 Demo

  • Call Of Juarez DX10 Demo

We used the build-in benchmark and we maxed out shadow details.

  • Crysis Demo

Get RSS feed Easy Print E-Mail this Message

Home | News | All News | Reviews | Articles | Guides | Download | Expert Area | Forum | Site Info
Site best viewed at 1024x768+ - CDRINFO.COM 1998-2015 - All rights reserved -
Privacy policy - Contact Us .