- Testbed DirectX9
For all test results we used the default settings of 3DMark05 as follows:

Again we left all settings in default:

For all tests, we used the retail version with the v1.08 patch
applied. We maxed out all details for processor and we disabled Soft
Shadows. AA/AF were set accordingly to each test.

We used the retail version with the v1.2.0 patch applied. For all tests we used hocbench with Guru3D timedemo

- Company Of Heroes (v1.7.1)
COF offers a build-in benchmark that was used to measure the
performance of each graphic card. All visual quality settings are maxed
out:

- Lost Planet: Extreme Condition DX9 Demo
In order to benchmark graphic cards, we used the Demo version that
includes a "Performance Test" function. There are two test results from
two different animated courses that being reported as "Snow" and
"Cave":

We used the following visual settings for all tests:

- Unreal Tournament III Demo
We set maximum details under game preferences:

and used the Unreal Tournament III benchmark utility to measure the
performance of each graphics card in several timedemo. Note
that bSmoothFrameRate was set from TRUE to FALSE to disable
frame-rate smoothing/ limiting:


We used the build-in benchmark and all details were set to HIGH.
- Testbed DirectX10
- Company Of Heroes (v1.7.1)

- Lost Planet: Extreme Condition DX10 Demo

We used the build-in benchmark and we maxed out the shadow details.

We used the build-in benchmark while all details are set to VERY HIGH.
