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Thursday, May 17, 2007
Gainward 8800GTX

4. F.E.A.R.

The story begins as an unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound. The government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been literally torn apart. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control.

For all tests, we used the latest available patch that updates the game engine to v1.08. The game offers 1280x1024 resolution, which was used for all tests. We maxed all details for CPU and VGA card, except Soft Shadows and AA/AF. We used Nvidia's 3D Control panel to enable AA/AF as indicated in each graph.

Below are the results after using the built-in benchmark test:

F.E.A.R. is a demanding game and the 8800GTX performed very well, delivering up to 126FPS (average). It would be interesting to now see which card suffers the least performance impact after enabling AA/AF:

Enabling AA/AF impacts on the performance of all tested cards. The 8800GTX and 8800GTS 320 SLI are very close, and at AF/16xQ AA the 8800GTX is a couple of FPS faster.




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