Tuesday, October 21, 2014
Search
  
Most Popular
Hardware Reviews
Graphics Cards
WEB Reviews
Seagate Enterprise Capacity 3.5 V.3 4TB SAS 6Gb/s HDD Review
OCZ Vector 256GB SSD Review @ Custom PC Review
Gigabyte F2A85XM-D3H
NZXT Phantom 630
Auvio Bluetooth Portable Speaker Review
Corsair H90 CPU Cooler Review
BIOSTAR Hi-Fi Z77X (Intel Z77) Motherboard Review
Noctua NH-L9i Cooler Review on Technic3D
Breaking News
Samsung Galaxy KNOX Devices Approved for U.S. Government Classified Use
iPhone 6 Demand Help ARM's Growth
SK Hynix Develops High Density 16GB NVDIMM
Samsung Mass Produces 8-Gigabit DDR4 Based on 20 Nanometer Process Technology
Strong iPhone, Mac And App Store Sales Drive Apple's Record September Quarter Revenue And Earnings
Apple iOS 8.1 Available For Download
E FUN To Relase $179 Windows tablet
Microsoft And Dell Puts Azure In A Box
Home > Hardware Reviews > Graphics Cards

Thursday, August 19, 2004
Gainward CoolFX 6800 Ultra - Updated

3. Doom 3 Tests

Till now Doom 3 has the best 3D engine. The animations and textures really put you in the game's environment with the spectacular effects and nightmarish creatures. Truly the Doom 3 offers the spookiest atmosphere ever conceived in a first person shooter.

Click to enlarge

But let's see the CPU limitation issue with this game. Executing the timedemo demo1 console command I grabbed some fps with both test systems. The first chart shows the game's performance in the following resolutions 800x600, 1024x768, 1280x1024 and 1600x1200 with the high quality settings enabled. The VGA card used was Gainward's Ultra 6800 Ultra.

The Athlon 64 3800+ installed in the Test System 2 really makes a big difference boosting 6800U's performance from 8 to 16 fps. The P4 2.4 CPU installed in Test System 2 held back the VGA card at the 54 fps not letting it perform as good as it could. Now let's if the situation remains the same if the Anisotropic and Anti-Aliasing quality settings are enabled.

Again the Athlon 64 3800+ gave a 5 to 10 fps boost. Here the boost is lower because the Anisotropic and Anti-Aliasing quality settings require more power from VGA card rather than the GPU. But again the 10 fps difference between the 2 systems is worth noting.

Click to enlarge




Get RSS feed Easy Print E-Mail this Message


 
Home | News | All News | Reviews | Articles | Guides | Download | Expert Area | Forum | Site Info
Site best viewed at 1024x768+ - CDRINFO.COM 1998-2014 - All rights reserved -
Privacy policy - Contact Us .