The game will be available in retail outlets in Europe and Australia on September 28, 2007 and on North American store shelves beginning October 2, 2007.
Developed by Splash Damage, the prequel to the futuristic wars in the QUAKE II storyline pits the armies of Earth's Global Defense Force (GDF) against the invading alien Strogg in the multiplayer action shooter that transports players to the front lines in the battle for Earth.
"After months of testing, tweaking and balancing Enemy Territory: QUAKE Wars, I'm pleased to finally be able to say 'It's Done!'" said id Software CEO Todd Hollenshead. "We've had a ton of fun getting the game ready for the masses and I'm looking forward to seeing the massive battle for the top of the online leaderboards begin!"
To date, Enemy Territory: QUAKE Wars has won more than 15 awards and has been heralded as one of the most anticipated new titles in 2007 by nearly a dozen publications.
Enemy Territory: QUAKE Wars takes place in the year 2065 and gives gamers the chance to play as the GDF or Strogg in one of five unique character classes, either online or offline with computer controlled AI teammates and opponents. Employing an arsenal of weapons, vehicles and deployable armaments, players engage in an action-packed test of skill and coordinated teamwork through a series of combat objectives. Persistent character growth and achievements reward players for teamwork, while clearly defined mission and class objectives guide new players to meaningful contributions on the battlefield.
Enemy Territory: QUAKE Wars is also in development by Nerve Software for the Xbox 360(TM) video game and entertainment system from Microsoft and by Activision Foster City for the PLAYSTATION(R)3 computer entertainment system.