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Tuesday, June 06, 2006
 ATI CrossFire Promises Advanced Physics
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Message Text: ATI announced at Computex 2006 Taipei, that CrossFire enabled system increase performance, add asymmetric physics, and simplifie the experience for gamers

The 'boundless gaming' experience is created by combining the rendering horsepower of two ATI graphics cards with a third devoted to modeling the environment. This asymmetric CrossFire configuration fuses the best looking, highest performing graphics available with physics performance beyond anything available on a PC before. Added to the Intel Core 2 Duo platform, it introduces 'boundless gaming' to the world on the highest performing PC platform ever conceived.

Traditional PC games face two principal constraints: they're sometimes CPU-bound, limited by how much the processor can handle; or they're sometimes GPU-bound, limited by the amount of information the graphics cards can process. The same processing limitations also impact how well games can imitate reality. Today, ATI is breaking down those barriers. ATI's CrossFire(TM) X1900 multi-GPU solution in combination with Intel Core 2 Duo processors effectively address both the CPU and GPU-bound scenarios producing the best image quality and performance in games, while a single ATI GPU works to deliver realistic physics. The result is 'boundless gaming'.

ATI physics lets developers deliver true-to-life representations of reality in games, thanks to the parallel processing architecture of ATI's Radeon(R) X1K GPUs. The Radeon(R) X1900 XTX is one the highest performing physics processor available today, delivering a whopping 360 Gflops of processing power. Gamers will be able to enjoy scenes with 20,000 to 30,000 distinct objects that can now be accurately simulated and rendered at real-time frame rates, providing a more immersive experience.

CrossFire offers gamers a choice of physics configurations rather than being locked into symmetrical setups. This flexible architecture allows asymmetrical configurations as unlike cards can be used for physics processing in both 1+1 and 2+1 setups where one or two graphics cards are used for game rendering, while another card is used for physics. This open architecture accommodates all gamers, whether they want to use a high-end graphics card for physics, or a mainstream card.

Driving physics on the GPU, ATI also announced today that it is working with the leading middleware provider for the game industry in Havok. Havok FX(TM) is the brains behind the brawn of ATI's GPUs, helping to deliver the most immersive game experiences yet.

"By unleashing Havok FX on ATI GPUs, we're opening the door for some of the most compelling game experiences ever seen," said David O'Meara, CEO, Havok. "Imagine explosions so realistic that thousands of pieces of shrapnel blanket the area dealing damage to characters and objects nearby. Imagine swirling mist and smoke so interactive that it washes behind you as your character runs through it. With the power of ATI GPUs and the ingenuity of the Havok FX engine, these are the type of in-game experiences gamers can expect."

To further simplify the CrossFire gaming experience, ATI has ramped up the CrossFire certification program to make it easier for gamers to recognize what products are CrossFire-ready. To ensure compatibility of components, and strong performance for CrossFire systems, over 90 products have been tested and certified since the program's inception in March.

"The addition of physics to the CrossFire platform, and the continuing evolution of CrossFire is based directly on the feedback of hardcore gamers - CrossFire is not ATI's platform, it's gamers' platform," said Godfrey Cheng, Director of Marketing, Platform Technologies, ATI Technologies Inc., responsible for ATI's CrossFire strategy. "Asymmetrical physics support, broader certification, and untouchable overclockability are a direct result of gamers' input. CrossFire will continue to evolve to be more open, flexible and easy to use without sacrificing performance, and it starts with boundless gaming."
 
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