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Tuesday, June 14, 2005
Nintendo Revolution Specs Hit the Net
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A set of specifications purporting to be for Nintendo's Revolution console have appeared on the Internet, outlining a system with impressive graphics capabilities - but the company has confirmed that high-definition outputs won't be supported.
The specifications, which appeared on blog site Nintendo Centrium, suggest that the
system will be powered by two 1.8Ghz IBM PowerPC G5 processors, a 600Mhz graphics
chip from ATI and a 7.1 Digital Sound chipset.
The console will apparently sport 128MB of high speed 1T SRAM as main memory, along
with 256MB of slower DRAM, while the graphics chip has 12MB of on-board high speed
RAM. 6GB proprietary DVD-size discs, designed by Panasonic, would be used for
Revolution's games.
The specs differ greatly from a previous "leak" last month, which claimed that the
system would have a dual-core graphics chipset and a total of four processing cores,
using IBM's dual-core technology.
According to Nintendo Centrium, the spec originated from a programmer currently
contracted to work for Nintendo on a DS project. However, it's impossible to say how
close to reality the figures actually are - but with the high speed GPU and large
frame buffer, the system seems oriented towards high-definition output, which jars
somewhat with a statement late last week from Nintendo of America saying that HD is
off the menu for Revolution.
Nintendo of America's vice president of corporate affairs Perrin Kaplan is quoted on
IGN.com as saying that "it is accurate that at this time we will not support
high-definition [on Revolution]."
The statement is not only at odds with Sony and Microsoft's stances on HD - which
both firms are supporting strongly - but is also slightly unusual given that Nintendo
has previously said that Revolution will work with PC monitors as well as
televisions.
Kaplan's statements do however seem to give the lie to both sets of specifications
leaked until now - both of which featured large frame buffers that would only be
required if Nintendo plans to support high definition resolutions.
It seems that we still have some waiting to do before we see the real specs for
Revolution - which may not even be completed yet, if they're anything like the
controller for the console, which Shigeru Miyamoto admitted last week has not yet
been finished.
More infoprmation can be found at www.gamesindustry.biz. |
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