Developers of Universal Windows Platform (UWP) games will be able to use the 'TruePlay' anti-cheat feature in their Microsoft Store games.
Deigned for game developers to combat activity like aimbots or wallhacks, TruePlay provides developers with a new set of tools to combat cheating within their PC games. A game enrolled in TruePlay will run in a protected process, which mitigates a class of common attacks. Additionally, a Windows service will monitor gaming sessions for behaviors and manipulations that are common in cheating scenarios. These data will be collected, and alerts will be generated only when cheating behavior appears to be occurring. To ensure and protect customer privacy while preventing false positives, these data are only shared with developers after processing has determined cheating is likely to have occurred, according to Microsoft.
Microsoft has documented the TruePlay APIs for the Universal Windows Platform (UWP), which allow limited interaction between games and the game monitoring system on Windows 10 PCs. For now, this Win32 API is only supported in UWP desktop apps. Curently, TruePlay is disabled by default in the gaming settings for Windows 10.
Microsoft has been trying to tempt developers to adopt its Xbox Play Anywhere system to offer the same game across Xbox One and Windows 10. TruePlay might be a useful feature in the future, but as it's limited to UWP it doesn't really address the games that people are actually cheating in today.