Tuesday, February 20, 2018
Search
  
Submit your own News for
inclusion in our Site.
Click here...
Breaking News
Hatch Entertainment to Use Qualcomm Centriq 2400 Processors For Cloud Gaming Service
Qualcomm Sweetens Offer for NXP
KT, Qualcomm and Samsung Achieve Multi-vendor 5G NR Interoperability on Path to Mobile 5G NR Trials
Sony to Build Taxi-hailing System
Samsung to Cut OLED Panel Production as iPhone X Demand Slows: report
Samsung Electronics Begins Mass Production of 30.72TB SSD
Microsoft Reveals Windows 10 on ARM Limitations
Fujitsu to Showcase Quantum-Inspired, Digital Annealer Computational Architecture at Mobile World Congress 2018
Active Discussions
Which of these DVD media are the best, most durable?
How to back up a PS2 DL game
Copy a protected DVD?
roxio issues with xp pro
Help make DVDInfoPro better with dvdinfomantis!!!
menu making
Optiarc AD-7260S review
cdrw trouble
 Home > News > Graphics Cards > AMD Pro...
Last 7 Days News : SU MO TU WE TH FR SA All News

Friday, October 18, 2013
AMD Provides More Details On Mantle


Last month at its unveiling of the AMD Radeon R9 and R7 Series GPUs, AMD announced a technology called Mantle. Mantle is giving developers low-level access to PC graphics hardware and AMD has today provided more details about it.

According to Ritche Corpus, director of ISV Gaming and Alliances, AMD, the core pronciples of Mantle are:

- A thin driver within the AMD Catalyst software suite that allows applications to speak directly to the Graphics Core Next architecture.

- A Graphics Core Next-enabled graphics chip, such as the AMD Radeon R9 Series, R7 Series or HD 7000 Series GPUs.

- And an application or game engine written to utilize the Mantle SDK, such as the Frostbite 3 engine within Battlefield 4.

Working in concert, these three ingredients provide a complete hardware/software stack that?s able to take advantage of an efficient and low-overhead rendering pipeline. Mantle is described as a graphics language that?s symbiotic with AMD's Graphics Core Next architecture, which developers can use to augment their game engine for ideal performance on that architecture.

At present, each console currently available for purchase on today?s market runs a substantially different graphics architecture from the next. And each of those consoles substantially differs from the graphics hardware available in the latest PC video cards. That?s quite messy for developers.

Graphics Core Next is unifying the console ecosystem (and much of the PC market) under a common graphics architecture. But Mantle is the software remedy for these difficult choices, allowing developers to uniformly work across multiple platforms in a single endeavor?consoles and PCs may be treated equitably.

Mantle is not the initial language with which developers are writing their games on each platform, as some have surmised; the point of Mantle is that it?s easy to reuse, in whole or in part, the development effort expended on the next-generation consoles when bringing the same game to life on the PC. This is because Mantle allows developers to use the same features and programming techniques they are already utilizing for next-gen game consoles. And while the initial iteration of Mantle is intended specifically for PCs, it has been designed from the beginning to be extensible to other platforms as well.

Mantle will also be exposing a large variety of hardware features not currently available in existing graphics APIs. Those features will be used to improve graphics performance and to allow new graphics algorithms to be implemented.

With respect to performance, different graphics architectures yield optimal performance when game code is written in a certain way. There are always multiple routes to achieving a certain graphical effect in the code, but the performance difference between the optimized way and another way can be quite substantial. Today?s graphics APIs still offer the flexibility to take multiple approaches, but none of them will be as efficient as directly accessing the GPU hardware via a minimal abstraction layer, which is what Mantle provides.

Corpus also sad that Mantle is not a replacement for industry-standard APIs like Microsoft?s DirectX. There is and will continue to be a need for graphics programming interfaces and languages that can support a broad range of existing and future GPUs. Mantle complements these programming models by providing new options for those developers looking to extract more from the platforms they spend much of their time working on.

Developers using Mantle are free to implement whatever optimizations they choose to maximize the performance of their game for everyone.

In short, Mantle is a new and better way to bring the code developers are already writing for next-generation consoles to life on the PC. It achieves this by being similar to, and often compatible with, the code they are already writing for those platforms.




Previous
Next
Nvidia Unveils G-SYNC, Gamestream And The GeForce GTX 780 Ti        All News        Lenovo A10 Laptop Runs Android
Nvidia Unveils G-SYNC, Gamestream And The GeForce GTX 780 Ti     Graphics Cards News      Nvidia Dips Into Game Development With GameWorks, Announces New Holiday Bundle

Get RSS feed Easy Print E-Mail this Message

Related News
First AMD Ryzen Desktop APUs Featuring Powerful Graphics Released
AMD EPYC Power Three New Platforms in Dell EMC PowerEdge Family
AMD's Fourth Quarter Revenue Grew 34 Percent
Graphics Experts From Synaptics and Nvidia Join AMD
Intel Says Security Patches Can Cause Reboot Problems, AMD Acknowledges Chips Exposed to Spectre
Enmotus FuzeDrive Accelerates Your AMD Ryzen System
CES: AMD Previews New Generation of Ryzen CPUs, New Ryzen APUs, New Radeon Vega Mobile GPUs
New Radeon Software Adrenalin Edition Provides Amped-Up Connected Gaming
Microsoft's Project Olympus Hardware Design Powered by the AMD EPYC Processor Now Deployed in Azure
GPU Shipments in Q3: AMD Increased 8 percent, Nvidia Increased 30 Percent
New Servers Based on AMD EPYC and AMD Radeon Instinct Platforms Appear at SC17
Intel to Add AMD Radeon Graphics to New Laptop Processor

Most Popular News
 
Home | News | All News | Reviews | Articles | Guides | Download | Expert Area | Forum | Site Info
Site best viewed at 1024x768+ - CDRINFO.COM 1998-2018 - All rights reserved -
Privacy policy - Contact Us .