Monday, January 26, 2015
Search
  
Submit your own News for
inclusion in our Site.
Click here...
Breaking News
Turkish Court Orders Facebook to Remove Pages Insulting Mohammad
Malaysia Airlines And Russian Dating Sites Topface Websites Hacked
Logitech Introduces Portable Videoconferencing Solution
NVIDIA Comments On GeForce GTX 970 Memory Allocation Reports
Google Comments On Lack Of Security Patches On Older Android Phones
Sony is Offering Old Games To Settle The 2011 PlayStation Network Breach
Sony Postpones Earnings Announcement
January Windows 10 Build Released Through The Windows Insider Program
Active Discussions
Sound card for my Laptop
full screen wide screen
Hi
About the restriction problem of chapter quantity in DVD
Booktype utilities for LiteON and OEM DVD Recorders
downgrade a nero vision 5 project to nero vision 2
what is the minimum burning speed
GSA-4163B and bitsetting
 Home > News > Mobiles > Silicon...
Last 7 Days News : SU MO TU WE TH FR SA All News

Thursday, October 04, 2012
Siliconarts To Bring Ray Tracing Graphics To Smartphones


Korean tech startup Siliconarts claims that its energy-efficient RayCore real-time ray tracing graphics processor (GPU) will bring high-quality 3D effects to smartphones.

Mostly utilized in Hollywood studios in creating huge contents such as "Toy Story" and "Avatar," realistic effects are the key to differentiating the features of ray tracing technology compared to a rasterization approach. However, ray tracing was only implemented using software due to the limitations to process exponential calculations, to equip with highly expensive series of rendering gears and to process and the wait for significantly longer rendering times. In addition, it was not even implemented on a real-time basis.

Siliconarts claims that RayCore overcomes the limitations of the existing ray tracing approach, applying all of the benefits of ray tracing to its product that can render cinema-quality 3D graphics effects on real-time basis.



The new GPU is based on patented (Multiple Instruction, Multiple Datastream) MIMD architecture, which enables more efficient execution of parallel tasks, making it possible to implement dynamic 3D user interface, interactive 3D games, augmented reality and other 3D applications which are hardly implemented using rasterization GPU.

In addition, RayCore is designed to consume low power level in order to implement both User Interface and User Experience on mobile platforms such as smartphones. A senior official of Siliconarts mentioned that ray tracing technology-enabled smartphones will be introduced soon.

"The key feature of this product is that ray tracing, which was considered impossible to implement using hardware, is now available not only on PCs and servers, but also in diverse devices such as smartphones and smart TVs. None of the global GPU companies have successfully implemented ray tracing on a real-time basis and their technology level is still trivial. It is almost impossible to implement," said Hyung Min Yoon, the CEO of Siliconarts.


Previous
Next
4K TVs To See Marginal Share of LCD-TV Market Through 2017        All News        Japan Display to Start Mass Production of 5-inch Full-HD LCD Modules
LG Optimus G Coming From AT&T And Sprint     Mobiles News      Japan Display to Start Mass Production of 5-inch Full-HD LCD Modules

Get RSS feed Easy Print E-Mail this Message

Related News
New PowerVR Wizard GPU Family Supports Ray Tracing
Intel Labs Releases New Open Source Software
Nvidia Releases Ray-Tracing API For Tesla, Quadro GPUs

Most Popular News
 
Home | News | All News | Reviews | Articles | Guides | Download | Expert Area | Forum | Site Info
Site best viewed at 1024x768+ - CDRINFO.COM 1998-2015 - All rights reserved -
Privacy policy - Contact Us .