Monday, December 11, 2017
Search
  
Submit your own News for
inclusion in our Site.
Click here...
Breaking News
VESA Defines DisplayHDR Standard for PCs, Laptops and Displays
Microsoft Releases Preview of Quantum Development Kit, Q Sharp Programming Language
Hackers Hit ATM Networks In U.S. and Russian Bank Breaches
Verizon Signs Five-year NFL Streaming Deal
Intel Introduces Cost-optimized Pentium Silver and Intel Celeron Processors
Upcoming Samsung QLED TVs Could Have LG Panels Inside
LG Electronics Applies For Iris Recognition Patent For Mobiles
HP Patches New Keylogger Software in its Laptops
Active Discussions
Which of these DVD media are the best, most durable?
How to back up a PS2 DL game
Copy a protected DVD?
roxio issues with xp pro
Help make DVDInfoPro better with dvdinfomantis!!!
menu making
Optiarc AD-7260S review
cdrw trouble
 Home > News > Games > EA Rega...
Last 7 Days News : SU MO TU WE TH FR SA All News

Monday, February 20, 2012
EA Regains Mobile Games Market Lead


After slipping to number two spot, EA Mobile reported a strong Q4 to retake its position at the top of the Western mobile games market.

Backed by its tried and tested strategy of offering steep discounts to dominate the top games charts, EA took advantage of the growing seasonality of the mobile games market (with new devices bought in the holiday season boosting sales) to achieve a record $70m Q4 revenues, according to an IHS Screen Digest report. Gameloft fell back into second place but still achieved record $63.3m Q4 revenues, bringing its annual total up 22 per cent to $187.3m. Gameloft's legacy feature phone business experienced a slight decline in Q4 2011, but this was more than offset by its impressive growth in revenues from games for smartphones and tablets. Smartphone growth was not enough, however, for Glu to offset its decline as Q4 revenues dipped 3 per cent year-on-year to $15.2m. Western companies could do little to match the success of Japan's Konami, whose success on domestic Japanese mobile social networks such as Gree saw its revenues jump to $124m in Q4 2011.

Smartphone, tablet and mobile social gaming continued to be the driver of growth in the mobile games business in Q4 2011 with leading Western publishers EA Mobile and Gameloft reporting record Q4 revenues. In Japan, leading mobile social games provider Konami maintained its revenue lead in the global mobile games business with $124m quarterly revenues.

At the end of a remarkable year for mobile social games in Japan, the leading network by revenues Gree reported over $500m quarterly revenues for the first time. However, it was not all good news. Gree's leading Japanese competitor saw its mobile games related revenues decline quarter-on-quarter for the first time since it launched its games platform in 2008 (though revenues were still up year-on-year). As the Japanese mobile social games market matures, IHS Screen Digest expects to see a continued push for international expansion from these leading Japanese players.

In Western markets, Zynga continued to see growth in its mobile audience - up to 15m daily active users from 9.9m in Q3. But in its first quarterly report as a public company it failed to break out mobile revenues (a possible sign that despite the growth in users, monetisation is proving tricky). All eyes are now on Facebook - which filed its IPO in Q1 2012 - which has yet to realise its mobile revenue potential, a situation it cannot maintain for much longer.

Amazon, which first launched a smartphone application store in early 2011, made a big impact with the US launch of its Kindle Fire tablet in Q4 2011. Running a modified version of Android, mobile games developers quickly embraced the new device - making it the most popular platform for new releases from major mobile games publishers in Q4 2011.


Previous
Next
Panasonic and Fujitsu Seek To Enter Europe Phone Market        All News        Mitsubishi To Stop Production Of CD-R Media With Braille Code
PS Vita to Sell 12.4 Million Units Globally     Games News      Rumor Mill: Xbox 720 or "Durango" Will Be Touch-controlled, Support 3D

Get RSS feed Easy Print E-Mail this Message

Related News
Microsoft Announces Simplygon Cloud for Mixed Reality Development
IBM Scientists Demonstrate 10x Faster Machine Learning Using GPUs
Wearables Market Grows as Smart Wearables Rise and Basic Wearables Decline
AWS Announces a New IoT and Machine Learning Services, Deep Learning-Enabled Video Camera
RealNetworks Announces Kontxt Mobile Messaging Platform
PlayStation VR Leads Virtual Reality Headset Market
TEAC Goes Retro With the AD-850 Cassette / CD Multi-function Player
Apple's Augmented Reality Headset Coming in 2020: report
Seagate Launches SkyHawk Drive For AI-Enabled Surveillance
CyberLink Power Media Player MR Lets you View Movies and Photos on Windows Mixed Reality Headsets
Seagate Sees 20TB HAMR Drives Coming in 2019
Microsoft's Cortana Gets Into Smart Speakers Market With Harman Kardon Invoke

Most Popular News
 
Home | News | All News | Reviews | Articles | Guides | Download | Expert Area | Forum | Site Info
Site best viewed at 1024x768+ - CDRINFO.COM 1998-2017 - All rights reserved -
Privacy policy - Contact Us .