Tuesday, May 24, 2016
Search
  
Submit your own News for
inclusion in our Site.
Click here...
Breaking News
Google Enhances Ads For Mobile Devices
LG G5 "Friends" LG CAM Plus, LG 360 CAM, LG 360 VR, LG TONE Devices Launch In US
Twitter Photos, videos And Names in Reply Tweets Will No Longer Count Toward 140-character Limit
Samsung Expands 750 EVO SSD With Availability and Increases Capacity to 500GB
Google's Paris Offices Raided
OCZ RD400 NVMe SSD Series Released
LG's 2016 OLED TV Line Launches At U.S. Retail
NHK STRL Open House 2016 Kicks Off
Active Discussions
Which of these DVD media are the best, most durable?
How to back up a PS2 DL game
Copy a protected DVD?
roxio issues with xp pro
Help make DVDInfoPro better with dvdinfomantis!!!
menu making
Optiarc AD-7260S review
cdrw trouble
 Home > News > Graphics Cards > NVIDIA ...
Last 7 Days News : SU MO TU WE TH FR SA All News

Tuesday, August 04, 2009
NVIDIA Launches The World's First Interactive Ray Tracing Engine


NVIDIA introduced the NVIDIA OptiX ray tracing engine, part of a suite of application acceleration engines for software developers.

NVIDIA acceleration engines make it easy to incorporate valuable, high-performance capabilities into applications, while simultaneously reducing development time. NVIDIA application acceleration engines unveiled at Siggraph 2009 include:

NVIDIA OptiX engine for real-time ray tracing
NVIDIA SceniX engine for managing 3D data and scenes
NVIDIA CompleX engine for scaling performance across multiple GPUs
NVIDIA PhysX 64-bit engine for real-time, hyper-realistic physical and environmental effects

As the world?s first interactive ray tracing engine to leverage the GPU, the NVIDIA OptiX engine is a programmable ray tracing pipeline enabling software developers to easily bring new levels of realism to their applications using traditional C programming. By tapping into the massively parallel computing power of NVIDIA Quadro processors, the OptiX engine greatly accelerates the ray tracing used across a spectrum of disciplines, including: photorealistic rendering, automotive styling, acoustical design, optics simulation, volume calculations and radiation research. Application developers are utilizing the OptiX engine to redefine what?s possible for designers, engineers and researchers.

one year, NVIDIA has gone from proving interactive GPU ray tracing is possible, to making it available to all,? said Jon Peddie, founder and president of Jon Peddie Research. ?Intricate design tasks, such as examining the play of reflection and refraction across surfaces and within glass, can now be examined in real-time by utilizing the OptiX acceleration engine running on Quadro processors. This is a phenomenal milestone for developers and designers alike.?

?Thousands of applications are being created today that harness the phenomenal power of GPUs, a clear sign that GPU computing has reached a tipping point. The world of computing is shifting from host-bound processing on CPUs to balanced co-processing on GPUs and CPUs,? said Jeff Brown, general manager, Professional Solutions, NVIDIA. ?NVIDIA application acceleration engines arm developers with the tools they need to further revolutionize both real-time graphics and advanced data analysis.?

The NVIDIA SceniX scene management engine provides the interactive core for demanding real-time, professional 3D graphics applications. Whether used in leading products such as RTT DeltaGen, Autodesk Showcase and Anark Media Studio, or in scores of in-house tools used for advanced visualization, simulation, broadcast graphics, medical imagery, and energy exploration, developers look to the SceniX engine for the interactive framework to manage 3D data and convey results in real-time at high fidelity.

The NVIDIA CompleX scene scaling engine enables applications to maintain interactivity when working with extremely large and complex models. By automatically utilizing the combined memory and processing power of multiple GPUs within Quadro Plex visual computing systems, applications that utilize the CompleX engine enable users to explore and visualize all their data in full context, instead of piecemeal.

The NVIDIA PhysX 64-bit physics engine brings hyper-realistic, real-time physics to professional applications. Already a proven and popular solution within the computer games industry, the 64-bit version of PhysX will permit more accurate calculations on far larger data sets for engineers, designers and animators wanting to interrogate their data, model physical properties and breathe life into their work.

SceniX acceleration engine has been a critical part of our success in the automotive styling industry,? said Christian Matzen, COO, ICIDO, a global leader in virtual engineering solutions. ?Based on the ease of integrating OptiX within SceniX, and its stunning visual results, we plan on delivering interactive ray tracing to our design customers later this year.?

?The CompleX engine is essential for our application to accommodate the massive data sets of customers like StatoilHydro,? said Thorolf Horn Tonjum, Director of R&D Stormfjord, a Norwegian development company serving the visualization needs of the energy industry. ?By using the SceniX engine to power our scene graph, we easily incorporated the CompleX engine to keep navigation smooth for 10 GB scenes, and the PhysX 64-bit engine to study the challenges off shore oil rigs must face. These engines from NVIDIA accelerate not only our product, but also our time to market.?

NVIDIA will be showcasing the new suite of application acceleration engines this week at the SIGGRAPH 2009 conference and exhibition in New Orleans; booth #2101. For more information on NVIDIA at SIGGRAPH, visit: http://www.nvidia.com/engines.


Previous
Next
Toshiba to Launch the World's First SDXC Memory Card        All News        Mitsubishi, Hitachi eye disc for cloud computing era
Elpida Enters Graphics Memory Business     Graphics Cards News      Powercolor Adds A Powerful Upgrade To The HD4890 Series

Get RSS feed Easy Print E-Mail this Message

Related News
Nvidia Enjoys Growth in Its Fiscal First Quarter
NVIDIA GeForce GTX 1080 and GTX 1070 Bring The Pascal Architecture And The GP104 GPU
NVIDIA And Samsung Agree to Settle IP Litigation
Nvidia 2016 GPU Technology Conference Is About Artificial Intelligence
NVIDIA Focuses On GPU Computing With New Software Tools
NVIDIA Quadro M6000 GPUs For Notebooks Released
Nvidia's GeForce GTX ENERGY Drink Will Keep You Gaming On
NVIDIA Quadro M6000 24GB Released
Game Studios To Support NVIDIA VRWorks
Nvidia Launches New Laptop GPUs
Computex To Mark The Launch of AMD's New Polaris And Nvidia's Pascal GPUs
NVIDIA 364.51 Beta Driver Patches Critical Bugs

Most Popular News
 
Home | News | All News | Reviews | Articles | Guides | Download | Expert Area | Forum | Site Info
Site best viewed at 1024x768+ - CDRINFO.COM 1998-2016 - All rights reserved -
Privacy policy - Contact Us .