Tuesday, February 09, 2016
Search
  
Submit your own News for
inclusion in our Site.
Click here...
Breaking News
French Data Protection Authority Says Facebook Should Stop Collecting Non-User Data
Verizon Expores Yahoo Deal Options: report
Kingston Buys USB Technology and Assets of IronKey from Imation
LG'S Flagship SIGNATURE OLED TV Now Available In The U.S.
Imagination Tech CEO Steps Down As Company Reports Losses
Google Has A Gear VR Competitor In The Works: report
Sony Xperia Z5 and Xperia Z5 Compact Are Now Shipping In The U.S.
Following Outcry, Twitter's Dorsey Says Live Tweets Are Here To Stay
Active Discussions
Which of these DVD media are the best, most durable?
How to back up a PS2 DL game
Copy a protected DVD?
roxio issues with xp pro
How to burn a backup copy of The Frozen Throne
Help make DVDInfoPro better with dvdinfomantis!!!
Copied dvd's say blank in computer only
menu making
 Home > News > Mobiles > AMD Pro...
Last 7 Days News : SU MO TU WE TH FR SA All News

Friday, March 09, 2007
AMD Promises Console-Quality Games for Handheld Devices


AMD announced its strategy to enable visually stunning games and multimedia content optimized for handheld devices powered by AMD?s next-generation graphics technologies.

AMD is introducing a suite of tools to help content creators jumpstart the development of applications for handheld devices based on OpenVG 1.0 and OpenGL ES 2.0 industry standards and AMD?s patented Unified Shader Architecture. AMD is working with content developers now in preparation for the arrival of phones powered by AMD?s next-generation graphics technologies expected next year.

AMD?s upcoming graphics technologies will be made available to handset manufacturers through discrete media processors as well as through IP licensing agreements with semiconductor suppliers. These technologies will include support for both the OpenVG 1.0 and OpenGL ES 2.0 graphics standards, and will incorporate the same AMD patented Unified Shader Architecture that drives the visual experience behind the Microsoft Xbox 360 video game and entertainment system. AMD has launched a comprehensive suite of tools that includes RenderMonkey, a shader development tool to help developers create visually compelling characters and environments. The RenderMonkey tools for PC and console game development are an integral part of the development process for leading game developers worldwide. RenderMonkey 1.7 adds support for mobile content development including full OpenGL ES 2.0 shader support.

In addition to offering new tools, AMD will make available emulation environments and development kits to help developers create, test and tune their applications before next-generation handheld devices become available.


Previous
Next
Microsoft's HD Photo to Replace JPEG        All News        Ricoh Launches the World's First 16x DVD+R Double Layer Blank Disc
Samsung Develops World's First Eight-gigabyte Memory Card     Mobiles News      Verizon getting LG VX9400 Soon

Get RSS feed Easy Print E-Mail this Message

Related News
AMD Offers New Desktop Processors And Stock Coolers
AMD Reveals Hardware-Virtualized GPU Product Line
AMD Launches GPUOpen To Promote Radeon Cards
A Look At AMD's Updated Chip Roadmap
AMD Puts Hopes In Upcoming Zen Chips
AMD Says Bapco's Sysmark Is Not Reliable For Benchmarking
AMD's ARM Server Chip Makes Official Debut
AMD Radeon Offers Optimizations and Enhancements for Online Chinese Game
AMD Radeon R9 Nano Graphics Card Is Now $150 Cheaper
AMD Unifies New CPUs Under Single AM4 Socket
AMD Showcases Quiet New Stock CPU Cooler
AMD Officially Unveils Polaris GPU Architecture at CES

Most Popular News
 
Home | News | All News | Reviews | Articles | Guides | Download | Expert Area | Forum | Site Info
Site best viewed at 1024x768+ - CDRINFO.COM 1998-2016 - All rights reserved -
Privacy policy - Contact Us .