Sunday, December 04, 2016
Search
  
Submit your own News for
inclusion in our Site.
Click here...
Breaking News
Apple Sent Letter NHTSA Asking About Autonomous Vehicle Guidelines
Apple Blames Battery For Random iPhone 6s Shutdowns
Microsoft Stores Reveal Xbox Discounts And Offers
Researcher Bypasses The iOS Activation Lock
Facebook To Offer $20 million To Improve Silicon Valley Communities
Xiaomi Launches Voice -controller Mi Wi-Fi Speaker
Xiaomi "Denies" Mi MIX Nano Existence
Nokia D1C Specs Leak
Active Discussions
Which of these DVD media are the best, most durable?
How to back up a PS2 DL game
Copy a protected DVD?
roxio issues with xp pro
Help make DVDInfoPro better with dvdinfomantis!!!
menu making
Optiarc AD-7260S review
cdrw trouble
 Home > News > Mobiles > AMD Pro...
Last 7 Days News : SU MO TU WE TH FR SA All News

Friday, March 09, 2007
AMD Promises Console-Quality Games for Handheld Devices


AMD announced its strategy to enable visually stunning games and multimedia content optimized for handheld devices powered by AMD?s next-generation graphics technologies.

AMD is introducing a suite of tools to help content creators jumpstart the development of applications for handheld devices based on OpenVG 1.0 and OpenGL ES 2.0 industry standards and AMD?s patented Unified Shader Architecture. AMD is working with content developers now in preparation for the arrival of phones powered by AMD?s next-generation graphics technologies expected next year.

AMD?s upcoming graphics technologies will be made available to handset manufacturers through discrete media processors as well as through IP licensing agreements with semiconductor suppliers. These technologies will include support for both the OpenVG 1.0 and OpenGL ES 2.0 graphics standards, and will incorporate the same AMD patented Unified Shader Architecture that drives the visual experience behind the Microsoft Xbox 360 video game and entertainment system. AMD has launched a comprehensive suite of tools that includes RenderMonkey, a shader development tool to help developers create visually compelling characters and environments. The RenderMonkey tools for PC and console game development are an integral part of the development process for leading game developers worldwide. RenderMonkey 1.7 adds support for mobile content development including full OpenGL ES 2.0 shader support.

In addition to offering new tools, AMD will make available emulation environments and development kits to help developers create, test and tune their applications before next-generation handheld devices become available.


Previous
Next
Microsoft's HD Photo to Replace JPEG        All News        Ricoh Launches the World's First 16x DVD+R Double Layer Blank Disc
Samsung Develops World's First Eight-gigabyte Memory Card     Mobiles News      Verizon getting LG VX9400 Soon

Get RSS feed Easy Print E-Mail this Message

Related News
Free Game Bundles For GeForce and Radeon Graphics Cards
Nvidia Was The Sole GPU Maker That Increased Its GPU Shipments In Q3 2016
AMD Radeon Open Compute Platform 1.3 Released At SC2016
New AMD Radeon Pro WX Series Graphics Cards Now Available
AMD's Response To Nvidia's GTX 1050 Ti Is The New Radeon RX 470D
New Radeon Pro 400 Series Graphics Power 15-inch MacBook Pro
New Lenovo Systems Commercial Desktops and Notebooks Are Featuring 7th Generation AMD PRO Processors
AMD Revenue Forecast Falls Short of Estimates
AMD Details Radeon Pro Pipeline for VR Content Creation
AMD Collaborates with Alibaba Cloud to Deliver Cloud Computing Services Based on AMD Radeon Pro GPUs
AMD To Launch Zen Platform At CES 2017, New Socket-compatible 7th Generation Pro chips Launch Now
AMD Brings The Power Of Polaris To Embedded With New Radeon E9260 and E9550 GPUs

Most Popular News
 
Home | News | All News | Reviews | Articles | Guides | Download | Expert Area | Forum | Site Info
Site best viewed at 1024x768+ - CDRINFO.COM 1998-2016 - All rights reserved -
Privacy policy - Contact Us .