Sunday, April 19, 2015
Search
  
Submit your own News for
inclusion in our Site.
Click here...
Breaking News
Moore's Law And The Software Industry
Adobe And Windows Zero-Day Exploits Likely Leveraged by Russians In Highly-Targeted Attack
Samsung Logo Removed From Japanese Smartphones
Google Is Getting Serious With Project Loon
New Technology Can Track Detailed Hand Motion
Office Universal apps Coming Next Month On Windows 10 for Phones
FCC Makes 150 MHz Of Contiguous Spectrum Available To Telecom Companies
Google Extends Chrome Support For Windows XP
Active Discussions
Help make DVDInfoPro better with dvdinfomantis!!!
Question about nero
Copied dvd's say blank in computer only
menu making
Optiarc AD-7260S review
cdrw trouble
Need serious help!!!!
burning
 Home > News > Games > Autodes...
Last 7 Days News : SU MO TU WE TH FR SA All News

Thursday, October 19, 2006
Autodesk 3ds Max 9 Enhanced by Havok Physics Engine


The upgrade of Havok Physics in 3ds Max 9 means that greater numbers of interacting objects can be simulated in real time, helping digital artists manage the increasing complexity of 3D datasets characteristic of next-generation game, film, broadcast and design development.

Havok announced today that Autodesk has upgraded the latest version of its world-renowned 3D modelling, animation and rendering software, Autodesk 3ds Max 9.

As in previous versions, Havok's market-leading, real-time physics technology is specifically adapted for use by Autodesk within 3ds Max 9. The software's 64-bit architecture makes it easier to work with the massive datasets required for next-generation digital content creation.

"Autodesk 3ds Max 9 has been optimized to improve the workflow of digital artists creating content for next-generation games, captivating film and television, and inspiring design visualizations," said Michel Besner, Autodesk's Media & Entertainment senior director of product management. "To achieve this, we've focused on addressing the challenges of working with large amounts of complex data. One of the solutions that has been incorporated into 3ds Max 9 is Havok Physics. This technology improves the scalability of the physics simulation, giving artists the ability to create far more realistic environments."

Jeff Yates, Havok's vice president, Product Management, sees the upgrade in Havok Physics as an evolution in the strong, long-standing relationship between Autodesk and Havok, based on a shared commitment to developing content creation tools that evolve with customers needs. "Like Havok, Autodesk's priority is to help its customers address the challenges faced when working with larger amounts of complex data and scaling to bigger production teams. Digital artists using 3ds Max 9 incorporating Havok Physics will see improved core performance and productivity, which is essential to delivering content that optimises the potential of next-generation technology."


Previous
Next
D-Link Debuts its Most Powerful Draft 802.11N Wireless Network Family        All News        Ubisoft Released Tom Clancy's Splinter Cell Double Agent
Sony warns against grey importing and wins court vs Lik-sang     Games News      Ubisoft Released Tom Clancy's Splinter Cell Double Agent

Get RSS feed Easy Print E-Mail this Message

Related News
Havok Launches New Physics Engine
AMD and Intel-owned Havok to Optimize Physics for Gaming
Intel to Buy Havok Game Software Tools Developer
Autodesk's 3D Software Drives Next-Generation Gaming Graphics
Havok Launches Expanded Suite of Tools for Developers

Most Popular News
 
Home | News | All News | Reviews | Articles | Guides | Download | Expert Area | Forum | Site Info
Site best viewed at 1024x768+ - CDRINFO.COM 1998-2015 - All rights reserved -
Privacy policy - Contact Us .