Sunday, June 25, 2017
Search
  
Submit your own News for
inclusion in our Site.
Click here...
Breaking News
Parts of Windows 10 Source Code Leaked Online
Hackers Attacked U.K. Parliament
Google Promises to Stop Reading Your Emails in Gmail
BlackBerry's Software and Services Sales Fell in Q1
Handsets Expected to be Largest Market for ICs
G.SKILL Announces New DDR4 for the Intel X299 HEDT Platform
Toshiba Open to Further Talks With Western Digital About Chip Unit Sale
Foxconn Confirms US Investment Plan
Active Discussions
Which of these DVD media are the best, most durable?
How to back up a PS2 DL game
Copy a protected DVD?
roxio issues with xp pro
Help make DVDInfoPro better with dvdinfomantis!!!
menu making
Optiarc AD-7260S review
cdrw trouble
 Home > News > Graphics Cards > ATI Rel...
Last 7 Days News : SU MO TU WE TH FR SA All News

Thursday, April 20, 2006
ATI Releases SDK for DirectX 10


ATI Technologies announced the release of its latest SDK, giving developers and artists the tools to fully leverage the power of unified shaders and the graphics processing unit (GPU) for Microsoft's upcoming DirectX 10.

With techniques like shadow volume extrusion and streaming out of animation data, the SDK has more than a dozen new samples of what could be possible with DirectX 10, and empowers developers to start creating the kind of breakthrough content the industry saw at the advent of DirectX 9, according to ATI.

Having introduced a unified shader architecture for the Xbox 360, the latest ATI SDK shows developers how they can best tap into technology to incorporate techniques such as water simulation, inverse kinematics and simple collision detection.

Rounding out the extensive content on the SDK is an emphasis on render-to-vertex buffer techniques, showing some of the ideas of what can be implemented on top of it.

"In 2002, ATI introduced the first DirectX 9 parts with the Radeon(R) 9700. With DirectX 10 on the horizon and the development of the industry's first unified shader architecture with the Xbox 360, ATI is again taking the leadership role and giving developers the tools to navigate this exciting transition," said Neal Robison, Director, ISV Relations, ATI.

"ATI's GPUs are incredibly powerful and have the ability to perform powerful tasks such as physics that give developers a greater range of realism and sophistication for their games," he added.

For more information on ATI's developer relations program or to download the SDK, please visit ATI's official developer web site.


Previous
Next
BenQ Unveils Two New Cameras        All News        Online Movies to Burn on DVDs
NVIDIA Introduces New Quadro FX Solutions     Graphics Cards News      Nvidia Launches New High-end GPU For Notebooks

Get RSS feed Easy Print E-Mail this Message

Related News
Imagination Says it Has Received Interest Amid Apple Dispute
Creative Targets Audiophiles With New Sound BlasterX AE-5 Gaming Sound Card
Imagination Debuts First PowerVR Series8XT IP Core Based on New Furian GPU Architecture
Apple Says it No Longer Needs Imagination Technologies's GPU Tech
Imagination Details New iPhone's Graphics - Meet The Furian 8XT Architecture
PS Vue Now Lets You Watch Multiple Channels at Once
Sony Says PLAYSTATION VR Sells Through 915,000 Units
VR-capable Imagination Series8XE GPU is Targeted At Low-end Smartphones
Sony Leads The VR Market
Imagination And DENSO Are Teaming Up On Automotive
PlayStation Vue Looses Viacom Channels
Sony Brings PlayStation Vue To Android TVs

Most Popular News
 
Home | News | All News | Reviews | Articles | Guides | Download | Expert Area | Forum | Site Info
Site best viewed at 1024x768+ - CDRINFO.COM 1998-2017 - All rights reserved -
Privacy policy - Contact Us .