Friday, April 27, 2018
Search
  
Submit your own News for
inclusion in our Site.
Click here...
Breaking News
Amazon Reports Huge Profits
Intel Reports Record First-quarter Revenue on Demand for Data Center Chips, 10nm Chips Coming in 2019
Azure and Office Power Microsoft's Third Quarter Results
AMD Zen CPU Architect Jim Keller Joins Intel
Under-display Fingerprint Sensor for Smartphones is the New Trend
EU to Regulate Tech Giants' Online Business Practices, Move to Tackle Online Disinformation
Chinese Smartphone Shipments Decline by 21 Percent in Q1 2018
Strong Switch Sales Boost Nintendo's Profit
Active Discussions
Which of these DVD media are the best, most durable?
How to back up a PS2 DL game
Copy a protected DVD?
roxio issues with xp pro
Help make DVDInfoPro better with dvdinfomantis!!!
menu making
Optiarc AD-7260S review
cdrw trouble
 Home > News > Graphics Cards > NVIDIA ...
Last 7 Days News : SU MO TU WE TH FR SA All News

Tuesday, March 21, 2006
NVIDIA and Havok Demonstrate First GPU-Powered Game Physics Solution


NVIDIA and Havok, a supplier of cross-platform middleware, will be demonstrating a physics effects solution that runs completely on a graphics processing unit at this year's Game Developer Conference (GDC) in San Jose, California (March 21st through 24th).

The result of an ongoing engineering collaboration between Havok and NVIDIA, this new software product from Havok-called Havok FX-enables the simulation of detailed physical phenomena in PC games. Nvidia's GeForce 7 or 6 Series GPUs, amplified with NVIDIA SLI multi-GPU technology, further power up the Havok FX product, which is expected to be available this summer.

Through Havok FX, GPUs can simulate the interactions of thousands of colliding rigid bodies, a fundamental technique of physics computation seen in today's latest games. It's now possible to compute the components of friction, collisions, gravity, mass, and velocity that form the basis of rigid body physics. Havok FX is designed for GPUs supporting Shader Model 3.0.

Havok FX allows game designers to include advanced physics effects without burdening the CPU and slowing game-play, since the effects are simulated and rendered on the GPU.


Previous
Next
ABIT Purchase Finalized        All News        Samsung Launches Flash Disk for Mobile PCs
ATI Introduces New Workstation Graphics Card With 1GB Memory     Graphics Cards News      Nvidia ForceWare 84.21 Official

Get RSS feed Easy Print E-Mail this Message

Related News
Nvidia Climbs Top 10 List of Chip Sellers
Nvidia Boosts GPU Performance in training Neural Networks, Partners With Arm Partner to Bring Deep Learning to IoT
NVIDIA Quadro GV100 GPU Announced for the Age of Deep Learning
GPU Market Declined seasonally in Q4, Despite Interest in Cryptocurrency Mining
Nvidia Reports High Revenue on High GPU Demand
Nvidia to Work With Continental on Robocars
Chinese Automaker Chery to Use NVIDIA SoC for Level 3 Autonomous Cars
Nvidia Patches Graphics Cards For Spectre Flaw
CES: NVIDIA Launches Big Format Gaming Displays, NVIDIA DRIVE Xavier SoC, and More
NVIDIA Says New TITAN V GPUs Transform the PC into AI Supercomputer
NVIDIA GPU Cloud Now Available to AI Researchers
GPU Shipments in Q3: AMD Increased 8 percent, Nvidia Increased 30 Percent

Most Popular News
 
Home | News | All News | Reviews | Articles | Guides | Download | Expert Area | Forum | Site Info
Site best viewed at 1024x768+ - CDRINFO.COM 1998-2018 - All rights reserved -
Privacy policy - Contact Us .