Tuesday, March 03, 2015
Search
  
Submit your own News for
inclusion in our Site.
Click here...
Breaking News
Mozilla Brings Native Games to the Web
AMD Enters The Virtual Reality market With Liquid VR
SanDisk Creates New Storage Category With InfiniFlash All-Flash Storage System
HyperX Releases FURY And High-capacity Predator DDR4 Kits
ARM Announces Enlighten 3 Engine
Samsung Lost Top Position to Apple in Q4's Global Smartphone Market
HGST To Acquire Amplidata
LG's Products Featured in Italdesign Giugiaro's Gea Concept Car
Active Discussions
Need serious help!!!!
burning
nvidia 6200 review
Hello
Burning Multimedia in track 0
I'm lazy. Please help.
sanyo e6 camera
need help on some cd burning...
 Home > News > Mobiles > Nvidia ...
Last 7 Days News : SU MO TU WE TH FR SA All News

Friday, November 11, 2005
Nvidia to Speed 3D Phone Graphics


Nvidia has partnered with Hybrid Graphics, a Finnish-based embedded 3D graphics software provider, to help speed Java-based 3D graphics applications on Nvidia?s graphics processing chip designed for mobile phones.

Nvidia aims at attrcting more handset vendors to use its mobile phone graphics phone by using a Java Specification Request (JSR) drivers optimized for Nvidia?s chipsets.

Under the partnership, Nvidia will offer handset OEMS "a one-stop solution for a full suite of optimized high- and low-level 2D/3D graphics APIs to their developer community,? the company said. The APIs include support for graphics hardware acceleration, 3D and 2D scalable vector graphics and implementations of all native and Java graphics APIs running on Nvidia GoForce GPUs.

Prior to Hybrid Graphics deal, Nvidia?s mobile graphics chips have been getting a boost from drivers written by other embedded 3D graphics software vendors. For example, Nividia?s W900 GPU, designed into SonyEricsson?s recently announced 3G (UMTS) triband Walkman phone, used 3D graphics software developed by Japan-based HI Corp. Similarly, Nvidia?s graphics chip used to power Motorola?s V3x RAZR cellphone uses embedded 3D graphics software developed by U.K.-based Superscape.

With the latest agreement, Nvidia is promising faster performance for Java-based 3D graphics content on its own graphics chips.

Smart phones that use open operating systems can run 3D graphics applications faster by using OpenGL ES (OpenGL for Embedded Systems), a cross-platform API which creates a flexible, low-level interface between software and graphics acceleration.

In contrast, a majority of mobile phones based on proprietary operating systems depend on Java Virtual Machine software to run Java-based 3D graphics content. In order for Java 3D graphics applications to leverage powerful graphics hardware, mobile phones need a JSR driver that can communicate with an OpenGL ES driver. Companies such as HI, Superscape and Hybrid Graphics have been all playing a key role in enabling the translation.


Previous
Next
Vantec AVOX Jukebox Review        All News        IBM, Sony, Philips Form Linux Alliance
Sony Ericsson Launches New Phones     Mobiles News      BenQ Mobile To Be Real Madrid's New Major Sponsor

Source Link Get RSS feed Easy Print E-Mail this Message

Related News
Nvidia CEO Apologizes For GTX970 Memory Issue
GPU shipments Dropped in Q4, Nvidia Had a Small Gain
Nvidia Sued Over Misleading GTX 970 GPU Performance Claims
Nvidia Enables Mobile GPU Overclocking Again
No More Overclocking For Nvidia Series 900 Mobile GPUs
Nvidia Reports Strong Q4 Results
NVIDIA Comments On GeForce GTX 970 Memory Allocation Reports
Nvidia Introduces The $200 GeForce GTX 960
Audi to Use Nvidia Tegra X1 For Its Self-Piloted Cars
Nvidia Launches Tegra X1 Mobile Chip, Accelerates Move Into Smarter Automobiles
USITC To Allow Samsung's Case Against Nvidia To Proceed
Samsung Files ITC Complaint Against Nvidia

Most Popular News
 
Home | News | All News | Reviews | Articles | Guides | Download | Expert Area | Forum | Site Info
Site best viewed at 1024x768+ - CDRINFO.COM 1998-2015 - All rights reserved -
Privacy policy - Contact Us .