Friday, April 18, 2014
Search
  
Submit your own News for
inclusion in our Site.
Click here...
Breaking News
HTC Hired Ex-Samsung Marketing Officer
Xbox One Wolrdwide Sales Cross 5 million
Samsung Works With GLOBALFOUNDRIES On 14 nm FinFET Offering
Facebook To Find Nearby Friends
Console Sales Lift AMD's First Quarter Results
LG Expands 'Second Screen' TV Ecosystem With Open-Source SDK
Amazon Announces Kindle Service For Samsung Devices
Nokia Halts Sales Of Lumia 2520 Tablet
Active Discussions
help questions structure DVDR
Made video, won't play back easily
Questions durability monitor LCD
Questions fungus CD/DVD Media, Some expert engineer in optical media can help me?
CD, DVD and Blu-ray burning for Android in development
IBM supercharges Power servers with graphics chips
Werner Vogels: four cloud computing trends for 2014
Video editing software.
 Home > News > Optical Storage > Nintend...
Last 7 Days News : SU MO TU WE TH FR SA All News

Friday, August 24, 2001
Nintendo delays GameCube's U.S. debut


Nintendo Co. Ltd. will delay the U.S. introduction of its GameCube console by two weeks to increase the system's availability, the company said Thursday.

The postponement means GameCube will arrive on U.S. shelves after Microsoft's X-Box, which is expected to be a stiff rival. Nintendo announced the delay prior to the start of Nintendo Space World 2001, a three-day event outside Tokyo where consumers will get their first chance to try out GameCube.

Nintendo said it will have 700,000 GameCube systems ready for initial shipments in the United States starting Nov. 18, up from 500,000 as originally planned. Plans for total U.S. shipments remain unchanged at 1.1 million units by year's end, the company said. Shipments in Japan are expected to reach 1.4 million units by year's end, and Nintendo expects to ship a total of four-million systems worldwide by the end of next March.

The original U.S. launch date for GameCube, Nov. 5, would have brought the system to market three days ahead of X-Box. The announced delay is not necessarily a setback, said Takashi Oya, vice president at Deutsche Securities Ltd. in Tokyo. "The original plan of 500,000 units could have been short. If Nintendo can add 200,000 units in two weeks, the delay should not be interpreted as negative," he said.

Before the U.S. introduction, Nintendo will begin marketing GameCube in Japan on Sept. 14, priced at about $208. The company will have 500,000 units ready for shipment at the time of the Japan introduction. Two game titles from Nintendo and one from Sega Corp. will be available at that time; four more titles will follow this year, and over 20 are under development.

"For years game hardware sales have been increasing but software sales have been decreasing," said Atsushi Asada, executive vice president of Nintendo. "Games have become more and more complex and large-scale, which we believe is the culprit of the game market slump," he said in a thinly veiled criticism of GameCube's rivals, Sony's Playstation2 and Microsoft's X-Box.

Nintendo emphasized in its presentation that GameCube would allow a "new type of play," and underlined the strong linkage of GameCube and Nintendo's Game Boy Advance. A cable that will connect GameCube and Game Boy Advance is to be available in December.

Sony and Sega have already attempted to link their game consoles with portable gaming units, but Nintendo said it will take advantage of Game Boy Advance's higher specifications, such as its 32-bit ARM processor, 8-bit CPU structure and a 240 x 160-pixel display.

Nintendo's GameCube will not play DVD videodisks, and some analysts have said this will put it at a disadvantage compared to Playstation2 and X-Box. But Oya of Deutsche Securities said the decision to omit DVD features may work in Nintendo's favor. "Users who watch DVD on game consoles do not contribute largely to game software sales," he said. "If the cost of the game console can be lowered by omitting DVD functions, it is the right business decision for the game business. Price and game content are two major factors [for consumers]. PS2 has not penetrated to children under 15 because of its price and content. Nintendo has ample content, which is advantageous for those children."

Matsushita Electric Industrial Co. Ltd., the supplier of the GameCube's disk drive units and disks, plans to introduce a combo GameCube-DVD player unit shortly after Nintendo introduces the gaming system.


Previous
Next
Fujitsu Lab Develops Magneto-Recording Technology for 110GB HDD for Notebook PCs        All News        CacheVision unveils open video recorder platform
Fujitsu Lab Develops Magneto-Recording Technology for 110GB HDD for Notebook PCs     Optical Storage News      CacheVision unveils open video recorder platform

Source Link Get RSS feed Easy Print E-Mail this Message

Related News
Nintendo Wii and DS To Lose Online Gaming Capability
Nintendo To Focus On Video Game Consoles, Expand In Health Business
Slow Wii U Sales Keep Nintendo's Profit Down
Nintendo to Finally Go Mobile: report
Nintendo Wii U Sales Keep Falling
Nintendo Posts Loss, Expects Holiday Season Turnaround
Nintendo 3DS Update Brings Nintendo Network ID and Miiverse
Nintendo Rumored To Release An Android Tablet
Video Game Sales Increased In October
Wii mini Coming In The U.S. This Holiday Season
Nintendo Offers Wii U Deals For Holiday Shopping Season
Weak Wii U Sales Keep Nintendo's In Red

Most Popular News
 
Home | News | All News | Reviews | Articles | Guides | Download | Expert Area | Forum | Site Info
Site best viewed at 1024x768+ - CDRINFO.COM 1998-2014 - All rights reserved -
Privacy policy - Contact Us .