Sunday, May 26, 2013
Search
  
Submit your own News for
inclusion in our Site.
Click here...
Breaking News
GIGABYTE Launches the BRIX PC Kit
Google To Offer Wireless Networks In Emerging Markets: report
Yahoo Among The Bidders For Hulu
Xbox One To Support 3D Gaming and 4K Video
Xbox One Available For Pre-order For 599 Euros
Panasonic, Toshiba Showcase High-resolution Flexible OLED Displays
Nokia Files New Complaint Against HTC
Verbatim V3 MAX USB 3.0 Flash Drives Available In Europe
Active Discussions
Windows 64
CDR for car Sat Nav
deleted
CD Drive Retrieve
burning
Extremely Slow External CD (Samsung SE-S084C)
Best optical drive for ripping CD's? My LG 4163B is mediocre.
Verbatim DVD+R still tops?
 Home > News > Graphics Cards > ATI rel...
Last 7 Days News : SU MO TU WE TH FR SA All News

Thursday, August 19, 2004
ATI releases version 4.8 of its Catalyst driver suite


As with most Catalyst releases performance has increased in various situations.

ATI has released version 4.8 of its Catalyst driver suite for the Radeon range of products. Some of the games which should now show a performance increase are: Need for Speed Underground, Splinter Cell Pandora Tomorrow, Thief 3 and Unreal Tournament 2004.

This release of Catalyst introduces the support of Geometry Instancing. This new feature provides assistance when a game has to render many objects where the geometry is highly similar. Geometry Instancing allows the VPU to create multiple objects from a single geometric model, rather than passing an entire new model for each item on the screen. This increases the rendering speed of images such as leaves, or grass.

As with most Catalyst releases performance has increased in various situations. The following performance gains are noticed:

  • Direct3D driver efficiency has improved considerably. Significant performance gains are noted in multiple CPU-bound cases, including 3DMark2001, Aquamark 3, Comanche4, Dungeon Siege, and Unreal Tournament 2003 and 2004. Typical improvements are in the 1-5 per cent range.
  • OpenGL driver efficiency is also improved. Older OpenGL games such as Quake III Arena and Wolfenstein - Enemy Territory show small improvement (1-2 per cent) at low resolutions. Call of Duty framerates are up approximately 4 per cent. Doom3 improves considerably more (as much as 12 per cent on some product configurations) as a result of the same software efficiency improvements.

From MegaGames



Previous
Next
Ultima Electronics begins to ship DVD recorders        All News        Panasonic Intros First DVD Recorder Home Theater System with Electronic Program Guide
Dynamic OverClocking Express MSI GeFORCE NX6600GT & NX6600 Series     Graphics Cards News      PCI Express and GeForce 6 Series GPU team up on new high end VGA Card

Source Link Get RSS feed Easy Print E-Mail this Message

Related News
Verbatim V3 MAX USB 3.0 Flash Drives Available In Europe
Gran Turismo 6 is Coming This Fall
Sony Introduces The Xperia ZR Waterproof Smartphone
Sony Brings Jelly Bean Android For Xperia P, Xperia Go And Xperia E dual
Imation Expands IronKey Line of USB Flash and Hard Drives
Sony Partners With More Game Developers to Expand Independent Game Portfolio for All PlayStation Platforms
TSMC And Imagination To Optimise 16nm FinFET Design Flows
Sony Xperia ZL Smartphone Comes to the US
Sony Releases New Xperia SP and L Smartphones
New Nexsan NST5000 Increases Storage Capacity
MediaTek Extends Its Licensing Partnership With Imagination Technologies
Imation Buys Solid-state Storage Vendor Nexsan

Most Popular News
 
Home | News | All News | Reviews | Articles | Guides | Download | Expert Area | Forum | Site Info
Site best viewed at 1024x768+ - CDRINFO.COM 1998-2013 - All rights reserved -
Privacy policy - Contact Us .