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Neverwinter Nights not working - 7/18/2002 10:00:15 AM   
Exorcist

 

Posts: 11
Joined: 11/29/2001
From: Germany
Status: offline
I made a backup of this game with CloneCD on my new LiteOn burner on a PC with WinME. Installed it from my DVD-ROM - everything worked well but when pressing 'Start Game' the logo is shown for ~10 sec then the game dies silently.
Installed the backup on another PC with Win98 and it runs perfectly. Any ideas?

Post #: 1
RE: Neverwinter Nights not working - 7/22/2002 10:24:18 AM   
Saber_Rider

 

Posts: 50
Joined: 7/19/2002
From: Greece
Status: offline
install win 98 or try to play it from your writer not from your dvd.

Teknoman

(in reply to Exorcist)
Post #: 2
RE: Neverwinter Nights not working - 7/22/2002 11:45:42 AM   
Laffin Assassin


Posts: 4648
Status: offline
Hi Exorcist
Re-installing Win 98 will make no difference whatsoever so don't even bother. You are getting a lock up because you haven't made a good working copy ! And as for running it from the writer another waste of time unless you have a Plextor which some of them will only make a good copy if you play it from the writer !
The best thing to do is have a good long look at :-
http://www.cdrinfo.com/forum/topic.asp?TOPIC_ID=5537
And you will see both Tron and Myself ( And Netman but he used Clone CD version 3.3.3.1) have both done Working copies of Neverwinter Nights and they both worked !!!!
I hope this Helps !!!

Laffin Assassin

CD-ROM ---- Consumer Device, Rendered Obsolete in Months !!!
The Definition of an Upgrade: Take old bugs out, put new ones in !!!
What do people mean when they say the computer went down on them ???

Edited by - Laffin Assassin on 07/23/2002 11:46:40

(in reply to Exorcist)
Post #: 3
RE: Neverwinter Nights not working - 7/22/2002 5:59:02 PM   
Tron

 

Posts: 1457
Joined: 3/6/2000
From: USA
Status: offline
I have been able to run it in my writer using the "Hide Media" option in the CloneCD tray icon.....

Visit www.cdrtimes.net too. Another great place....

(in reply to Exorcist)
Post #: 4
RE: Neverwinter Nights not working - 7/23/2002 11:14:56 AM   
netman

 

Posts: 763
Joined: 4/22/2001
From: USA
Status: offline
so, you guys leaving me out?

i have also made perfect copies of this game, but using clonecd 3.3.4.1.

and yes, you will need 'hide media' or something similar to run in your burner because securom new uses an atip check.

___________
netman
netman@cdrtimes.net

(in reply to Exorcist)
Post #: 5
RE: Neverwinter Nights not working - 7/23/2002 11:19:24 AM   
Tron

 

Posts: 1457
Joined: 3/6/2000
From: USA
Status: offline
Go to the NeverWinter Nights Web page. They have a lot of people who are having trouble installing and running this game on computers. I guess it has trouble with some soundcards, and other hardware. Also you need to tell us if you were able to load and run the original on that computer. If the origianl will not run then for sure you need to go to the sight and look for the fix. Sounds as if the copy is good though.

We could never forget you NETMAN! You da man.......

Visit www.cdrtimes.net too. Another great place....

(in reply to Exorcist)
Post #: 6
RE: Neverwinter Nights not working - 7/23/2002 12:00:58 PM   
Laffin Assassin


Posts: 4648
Status: offline
Hi Netman
Sorry I missed you out Mate!!!
But I have corrected my Mistake now !!!
But I couldn't find a Fred Flintstone Icon in the Insert Smiley menu so I will have to have a word with John !!!! (Only Joking as usual Mate )

Laffin Assassin

CD-ROM ---- Consumer Device, Rendered Obsolete in Months !!!
The Definition of an Upgrade: Take old bugs out, put new ones in !!!
What do people mean when they say the computer went down on them ???

(in reply to Exorcist)
Post #: 7
RE: Neverwinter Nights not working - 8/6/2002 1:52:18 AM   
kamikazee

 

Posts: 40
Joined: 4/30/2002
From:
Status: offline
This is an excerpt from a thread between a forum member and infogrames tech support manager

Here's what I said: (foldedpath, forum member)


Quote:
It's possible that Sony/SecureROM might actually be checking the user's system, looking for installations of "bad" programs… typically decompilers and bit editors, but it could be CD burner software also. I know of at least one copy protection scheme that does this kind of user profiling (PACE). Maybe SecureROM is now doing it also? It would be a perfect fit for the statement above that "using a CDRW drive or having burner software in the background can affect the copy protection and prevent the game from launching." Of course that could also be happening due to memory conflicts or other typical tech support issues. But when you get into the realm of copy protection, there is this possibility that they're doing intentional system profiling to block out certain "bad" things (and by extension, "bad people").


And here is Michael Vetsch's reply: t(tech support manager from infogrames)


Quote: You're reading too much into it, way to much drama. I only said that because that's what's happend to SOME people. It's the same as a game not starting if you have a virus protection program running. There's nothing nefarious here. We just know that there are a few pieces of burning software that can prevent the game from running, big deal, so you disable them while you play. We also know that on some systimes with a DVD and a CDRW on the same IDE chain, that the game won't launch. On SOME of these, disconnecting the CDRW solves the problem. SecuROM is very concerned about incompatibilities and is working on why this is happening.

It seems as tho the new protection on patch version 1.21 targets certain copy software, so if you want to use your back-up to play stick with version 1.20, My copy works without using the hide cdr media upto version 1.20, but as soon as I patch to 1.21 my back-up becomes useless..

here is the link to the thread:
http://nwn.bioware.com/forums/myviewtopic.html?topic=116095&forum=49




(in reply to Exorcist)
Post #: 8
RE: Neverwinter Nights not working - 8/6/2002 4:02:08 AM   
Clint


Posts: 2184
Joined: 9/11/2001
From: Australia
Status: offline
quote:

It seems as tho the new protection on patch version 1.21 targets certain copy software, so if you want to use your back-up to play stick with version 1.20, My copy works without using the hide cdr media upto version 1.20, but as soon as I patch to 1.21 my back-up becomes useless..




That is correct, kamikazee.

The patch for the game changes the copy protection. IT DOES NOT WORRY ABOUT IF RAW-DAO 96 SUBS WERE READ/WRITTEN ANYMORE!! Sony DADC has developed additional measures...

It identifies a copy in a different manner, unfortunatley. Not even CloneCD author knows yet , but he is working on it as is Daemon Tools developer.

So if you install the patch, your backup becomes a coaster

Backups before that patch are possible in Lite-On's as they read all the subs... (I've heard that LTR-24102B's [some of] read garbage subchannel data, thats why there have been probs with this version of SecuROM and 24102B's).

Thats all the info avaliable at this time. Sorry for the bad news

_________________
You get what you pay for...


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    (in reply to Exorcist)
    Post #: 9
    RE: Neverwinter Nights not working - 8/6/2002 5:51:34 AM   
    Laffin Assassin


    Posts: 4648
    Status: offline
    Hi Clint
    I have also seen this Issue but don't worry Olli will sort it out it everyone thought that the new Safedisc could not be copied and he proved them all wrong and I am sure he will do the same with the new Securom it does take time to sort new problems out but he has never let us down !!!

    Laffin Assassin

    New Hardware & Software isn't released it's allowed to escape !!!

    (in reply to Exorcist)
    Post #: 10
    RE: Neverwinter Nights not working - 8/6/2002 6:38:53 AM   
    Clint


    Posts: 2184
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    From: Australia
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    Laffin, how did I know you would write something along the lines of that (somehow you turn a negative into a positive...).

    Remember when I told you about StarFORCE??

    Well, Olli hasn't defeated it yet ...

    But I'm sure you're right, he *may* figure them out, *hopefully* .

    For the sake of our rights!

    _________________
    You get what you pay for...


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    (in reply to Exorcist)
    Post #: 11
    RE: Neverwinter Nights not working - 8/6/2002 6:58:30 AM   
    Laffin Assassin


    Posts: 4648
    Status: offline
    Hi Clint
    You Say " Laffin, how did I know you would write something along the lines of that (somehow you turn a negative into a positive...)."

    Who Me never!!! I wouldn't dream of doing anything like that !!!

    You Say " Remember when I told you about StarFORCE?? Well, Olli hasn't defeated it yet "

    Why should he worry about that when nobody (Except Russia) is using it yet but if any of them start to use it, the will be a solution out within hours I am sure!!!

    Laffin Assassin

    New Hardware & Software isn't released it's allowed to escape !!!

    (in reply to Exorcist)
    Post #: 12
    RE: Neverwinter Nights not working - 8/6/2002 7:09:30 AM   
    Clint


    Posts: 2184
    Joined: 9/11/2001
    From: Australia
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    quote:

    Why should he worry about that when nobody (Except Russia) is using it yet but if any of them start to use it, the will be a solution out within hours I am sure!!!




    You'll see... It is starting to be used in coming weeks/months, worldwide!

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    (in reply to Exorcist)
    Post #: 13
    RE: Neverwinter Nights not working - 8/6/2002 10:44:54 AM   
    kamikazee

     

    Posts: 40
    Joined: 4/30/2002
    From:
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    If you read a little closer you will see that the new version targets hardware as well, certain cdrw bios chips, thats why they ask you to disconnect your cdrw or dvd drive


    (in reply to Exorcist)
    Post #: 14
    RE: Neverwinter Nights not working - 8/6/2002 12:05:23 PM   
    Laffin Assassin


    Posts: 4648
    Status: offline
    Hi Clint
    You Say " You'll see... It is starting to be used in coming weeks/months, worldwide!"

    Oh good then at least I can get my hands on it !!!

    Laffin Assassin

    New Hardware & Software isn't released it's allowed to escape !!!

    (in reply to Exorcist)
    Post #: 15
    RE: Neverwinter Nights not working - 8/7/2002 6:01:17 AM   
    Clint


    Posts: 2184
    Joined: 9/11/2001
    From: Australia
    Status: offline
    I'd love to see your face if you get hold of a StarForce/Tages CD and find that your kit cannot copy it

    LOL!

    _________________
    You get what you pay for...


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    (in reply to Exorcist)
    Post #: 16
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